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2024-10-21 20:10:04| Engadget

Another year, another flagship Qualcomm mobile chip. But things are reportedly a bit different with the Snapdragon 8 Elite, the company's newest offering headed to premium smartphones. For one, it's using the Oryon CPU that debuted in X Elite chips for laptops last year, according to a leaked slide from Videocardz. It's also using a new 3nm process node, instead of last year's 4nm node. That helps the Snapdragon 8 Elite deliver 45 percent faster single and multi-core performance while using 27 percent less power than the Snapdragon 8 Gen 3. While we're still waiting for more details on the Snapdragon 8 Elite at Qualcomm's Snapdragon Summit later today, there's still a lot we can learn from that single leaked slide. As expected, the company is doubling down on its generative AI capabilities, with a 45 percent faster NPU (neural processing unit) than before, and gaming performance will also see a 40 percent boost. The 8 Elite will reach a maximum speed of 4.32 GHz across two cores, according to Videocardz, and it'll hit up to 3.53 GHz in six smaller cores. Qualcomm Given how impressed we were by the Snapdragon X Elite in the Surface Pro and Surface Laptop Copilot+ PCs, it wouldn't be too surprising to see the Oryon CPU working out well on smartphones. According to Smartprix and Onleaks, early benchmarks of the Snapdragon 8 Elite show it scoring 3,025,991 in Antutu, compared to the Snapdragon 8 Gen 3's best of around 2.1 million.   Developing... This article originally appeared on Engadget at https://www.engadget.com/mobile/qualcomms-snapdragon-8-elite-is-its-next-premium-mobile-chip-173525493.html?src=rss


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2024-10-21 20:09:46| Engadget

The single-player Squadron 42, set in the Star Citizen universe, has been delayed all the way to 2026. This is interesting because the developers said the game was feature complete last year. Squadron 42 was first announced in 2014 and has experienced numerous delays throughout the past decade. The stated reason for the delay is to apply more polish. Cloud Imperium Games (CIG) boss Chris Roberts said at this weekends CitizenCon that hes confident the title will make its 2026 release window. To sate eager fans, the developer dropped an hour-long gameplay video that chronicles the opening segments, seen below. Roberts also told convention-goers that Squadron 42 would feature 30 to 40 hours of gameplay. He went on to note that theres still some work left to bring the quality of the game up to the level shown in the gameplay video. Squadron 42 is a first-person action game that features on-foot exploration and combat, ship piloting and more. It has an absolutely stacked voice and mocap cast, many of whom are featured in the above gameplay video. The cast includes Gary Oldman, Henry Cavill, Mark Hamill, Gillian Anderson, Andy Serkis and Sophie Wu, among many others. Theres also the matter of the parent game Star Citizen. Its still not ready for a full release, after being a huge Kickstarter success story in 2012. However, the game has an active alpha community and is still racking up impressive crowdfunding numbers. All told, CIG has raised over $729 million for the title in the past 12 years.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/star-citizen-spinoff-squadron-42-has-been-delayed-again-until-2026-180946358.html?src=rss


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2024-10-21 19:04:03| Engadget

Today marks five days before Alan Wake 2s first anniversary, and the developers at Remedy Entertainment have some great news for players. Firstly, those who plan to get the game on PS5 Pro will get to enjoy improved Quality and Performance modes. There will also be a free anniversary update promising many improvements and cheats. The team at Remedy dove deep into Alan Wake 2s PS5 Pro improvements, but well keep things brief here. Both quality and performance modes depend on Sonys PlayStation Spectral Super Resolution (PSSR) upscaling method. This allows quality mode to reach an output resolution of 4K while the render resolution is 2,176 x 1,224. Ray-traced reflections are on, but only at 30FPS On the other hand, the performance mode also outputs at 4K, but the render resolution is only 1,536 x 864, and theres no ray-tracing. However, the FPS counter will reach 60. Remedy also claims that Pro performance mode has improved fog, volumetric lighting, shadow accuracy and image stability. The company further explains that performance mode for the PS5 Pro is superior to the base PS5s quality mode in terms of output resolution and visual detail. The render detail isnt exactly the same, but its close. Moving on to the anniversary update, Alan Wake 2 players (all of you, not just PS5 Pro owners) will be able to enjoy improvements like an inverted X axis on mouse and keyboard, DualSense gyro aiming support, haptics support for more items and the Gameplay Assist menu. The menu contains some features including invulnerability to damage, immortality, unlimited ammo, flashlight batteries not running out and more. We arent sure about you, but it sounds like a recipe for disaster and chaos, but thats what some players want. Remedy Entertainment is improving the games accessibility first and foremost, and its a welcome sight for those who struggle with the currently available control schemes. The anniversary update will be available tomorrow on October 22, while the PS5 Pro enhancements dont have a release date yet.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/alan-wake-2s-upcoming-ps5-pro-update-will-add-a-4k-ray-tracing-mode-170403388.html?src=rss


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2024-10-21 18:22:47| Engadget

The indie platformer Neva, from the same developer that made the beloved Gris, is getting a physical edition. It comes out on March 14, 2025 for both the Nintendo Switch and the PS5. Preorders are available now in both standard and deluxe editions. The standard edition will get you the game and a box. The deluxe edition, however, also ships with a collectors box, the original soundtrack on CD and an 88-page artbook. Neva has absolutely stunning art design, so that artbook is likely going to be something special. For the uninitiated, Neva is an indie platformer that came out last week to near-universal rave reviews. We called it perfect and a faultless game in our official review. Thats high praise, but well-deserved. The graphics and art design are top-tier and the narrative is a masterclass in environmental storytelling. The platforming is also pretty darn great, with light and responsive controls. As for the story, the less said the better. It involves a woman and her wolf as they rely on each other to traverse a dangerous world. Yes, you can pet the wolf. Theres actually an achievement for that. Neva was developed by Nomada Studio and published by Devolver Digital. Its also available for PC, macOS and Xbox Series X/S, but those platforms arent getting a physical edition.This article originally appeared on Engadget at https://www.engadget.com/gaming/the-critically-acclaimed-neva-will-get-a-physical-release-next-year-162247507.html?src=rss


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2024-10-21 16:31:49| Engadget

Vampire Survivors is one of the biggest gaming success stories of recent years and developer Poncle hasnt taken its foot off the gas. It continues to ship updates and expansions, and the latest is a crossover that (almost) makes all the sense in the world. Poncle has revealed a DLC based on its biggest inspiration, Castlevania. The studio says its an all-out celebration of Konamis iconic franchise. The largest paid Vampire Survivors expansion to date has more than 20 new characters, such as some Belmonts and Belnades. There are dozens of additional weapons, including eight more whips. As a devotee of the games original whip, Im pleased to hear that. Alucards sword, spear and shield are present, as is elemental magic in a first for Vampire Survivors. There will be more than 30 new music tracks as well, with Poncle borrowing dozens of them from the Castlevania series. Whats more, the DLC will introduce the largest Vampire Survivors level so far, with a whole heap of secrets and bosses to track down. Despite this expansion tying into a series that is all about vampires and vampire hunters, Vampire Survivors still wont actually feature any vampires even though were literally at Dracula's castle. This lack-of-vampires bit continues to be pretty funny. Vampire Survivors: Ode to Castlevania will arrive on Halloween (October 31) on PC, Nintendo Switch, Xbox, PS4, PS5 and mobile. Itll cost $4. In the meantime, Poncle has opened up a very 90s-style online guest book, which is perhaps inspired by Castlevania: Harmony of Despair. There's also a Castlevania sale on Steam that highlights some of the series' other collaborations.This article originally appeared on Engadget at https://www.engadget.com/gaming/vampire-survivors-is-getting-a-castlevania-expansion-but-still-no-vampires-143149407.html?src=rss


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