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2025-01-08 23:52:24| Engadget

Companies have been smashing together multiple gadgets into one product for a long time, and there are plenty of examples at CES 2025. However, LG's latest projector, the PF600U, which is a mash up of a projector, a lamp and a Bluetooth speaker may be one of the few compelling examples of the genre. If nothing else, the device could allow you to hide your A/V gear in plain sight within a floor lamp when you're not using it. LG intends for it to be tucked away in a living space, at the end of couch or behind an end table for example. The PF600U isn't a great name, so I hope LG comes up with something better before this thing goes on sale. As a projector, the PF600U offers an LED FHD (1,920 x 1,080) image and 300 ANSI lumens of brightness. It doesn't produce the crispest views, but you can beam a picture up to 120 inches with it. I thought the results in LG's booth were perfectly useable for casual TV and movie watching, especially in a small apartment where space is at a premium.  I didn't get a chance to hear the PF600U's sound quality, but LG says the device has passive radiator speakers embedded inside. Like the picture quality, it's probably enough for low-key TV and music audio, but purists will certainly want something more robust. Again, it seems like the idea is saving space over producing pristine sound quality, so this was never for them anyway. When it comes to the lamp features, there are nine dimmable color LEDs to set the mood. The top, where all of the tech resides, tilts so the ring or lights on the bottom can be projected on a wall or other surface. And as you might expect, the whole thing is controlled by webOS. Plus, there are buttons for positioning, changing modes, power and more on the top panel, encircled by the speaker's grille.  LG hasn't announced pricing or availability for the PF600U yet. Those details will likely come closer to launch day.  This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/ces-2025-lgs-swiss-army-knife-projector-hides-in-plain-sight-225224199.html?src=rss


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2025-01-08 23:02:18| Engadget

PUBG: Battlegrounds will add non-player characters powered by NVIDIA ACE generative AI. These PUBG Allies are being dubbed Co-Playable Characters, and they can have real-time conversations with a player about what's happening in a match. They can also adapt their strategies and gameplay to work with the player's style. Krafton, the battle royale's publisher, demoed this technology at CES 2025. "We will continue to innovate user experiences by integrating CPC into our games and aim to establish it as a benchmark for the gaming industry," said Kangwook Lee, head of Krafton's deep learning division. Krafton will also publish upcoming life simulator inZOI, and had a CES demo of a CPC in that game as well. NVIDIA introduced its generative AI tech, the Avatar Cloud Engine, during a keynote at Computex 2023. The ACE generative AI is also present in the multiplayer title Mecha BREAK, which appeared at Gamescom last year. The Krafton games are using on-device small language models built with NVIDIA ACE. The publisher did not specify in its press release when it will start rolling out CPCs.This article originally appeared on Engadget at https://www.engadget.com/gaming/pubg-will-get-ai-powered-npcs-220218057.html?src=rss


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2025-01-08 23:00:34| Engadget

AMD's Ryzen AI Max chips came as a huge surprise at CES 2025. They're basically super-powered versions of the company's Ryzen AI hardware with up to 16 CPU cores and 50 RDNA 3.5 graphics cores, alongside a pool of as much as 128GB integrated RAM. AMD claims the Ryzen AI Max chips will deliver up to 2.6 times faster 3D rendering than Intel's Core Ultra 9 288V, as well as 1.4 times better graphics performance. Squint a bit, and you might think AMD was taking a bit of inspiration from Apple Silicon, with its powerful CPU cores, graphics and unified memory. But according to VP Joe Macri, AMD was building towards this long before Apple. "We were building APUs [chips combining CPUs and Radeon graphics] while Apple was using discrete GPUs. They were using our discrete GPUs. So I don't credit Apple with coming up with the idea." AMD also had experience stuffing gobs of memory into its Instinct data center GPUs. Still, Macri gives Apple credit for proving that you don't need discrete graphics to sell people on powerful computers. "Many people in the PC industry said, well, if you want graphics, it's gotta be discrete graphics because otherwise people will think it's bad graphics," he said. "What Apple showed was consumers don't care what's inside the box. They actually care what the what the box looks like. They care about the screen, the keyboard, the mouse. They care about what it does." With the success of Apple Silicon, Macri was finally able to get approval to spend a "mind boggling" amount of money developing the Ryzen AI Max. "I always knew, because we were building APUs, and I'd been pushing for this big APU forever, that I could build, a system that was smaller, faster, and I could give much higher performance at the same power," he said. I briefly saw the Ryzen AI Max in action while testing the latest ASUS ROG Flow Z13 at AMD's CES booth. I was able to play Ratchet & Clank: Rift Apart in 1080p at well above 60fps, with tons of graphical flourishes. It was tough to tell on such a small tablet screen, but the overall performance looked on par with a base PlayStation 5 (albeit at a slightly lower resolution). AMD claims the Ryzen AI Max is also comparable to Apple's 14-core M4 Pro chip (which it also beats out in the Vray benchmark). Ryzen AI Max systems will roll out in the first and second quarter of the year, including the aforementioned ROG Flow Z13 as well as HP's ZBook Ultra G1a.This article originally appeared on Engadget at https://www.engadget.com/computing/amd-vp-explains-why-the-ryzen-ai-max-likely-wouldnt-exist-without-apple-220034111.html?src=rss


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