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Google is paying HTC $250 million in cash for a deal that will give the bigger company's plans for Android XR a boost. Under the terms of their agreement, some members of the HTC Vive engineering team will be joining Google, which describes them as an "incredibly strong technical team with a proven track record in the VR space." HTC released the consumer version of its first Vive VR headset, designed in partnership with Valve, back in 2016. Last year, it launched the Vive Focus Vision more than a year after it released its first standalone headset for consumers, the Vive XR Elite. In addition to absorbing certain Vive team members, Google will also get a non-exclusive license to use HTC'S extended reality technologies. HTC can still use its own IPs, and it vows to continue developing and supporting its XR headsets. The companies will also "explore future collaboration opportunities." Google says the deal will help "its acceleration across the headset and glasses ecosystem." The company laid out its vision for a unified Android XR ecosystem in December, which will span a range of virtual and mixed reality headsets and glasses. We're bound to see the first Android XR devices this year, including one codenamed Project Moohan from a Google-Samsung collaboration. Google's and HTC's agreement is still subject to customary closing conditions and will be finalized sometime this first quarter.This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-buys-part-of-htcs-vive-vr-team-for-250-million-130046567.html?src=rss
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Xbox is hosting its Developer Direct showcase today, and you'll be able to watch along live on YouTube, Twitch or our handy embed below. The stream starts as 1PM ET / 10AM PT and is supposed to feature updates from the developers of South of Midnight, Clair Obscur: Expedition 33 and Doom: The Dark Ages. Xbox is also promising to "visit a surprise location to see another studios brand new game." Windows Central reports the mysterious unannounced game is "a new entry in a legendary Japanese IP which has decades of history," which certainly sounds intriguing. At the very least, the rest of the games featured are slated to launch in 2025. Xbox spent most of 2024 adjusting its strategy around releasing games, delaying some titles to this year, and bringing some formerly exclusive games to the PlayStation 5 and Nintendo Switch. The company seems like it's favoring timed exclusives over hoarding everything for Xbox and PC, so the job of this Developer Direct is a little bit different this time. Besides letting developers sell their games, the real test of the show is if it can get you excited about games that are coming to Xbox first, rather than only coming to Xbox at all. You can watch the Xbox Developer Direct showcase on YouTube, Twitch, or right here in the embed above when it starts at 1PM ET / 10AM PT.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/how-to-watch-the-latest-xbox-developer-direct-showcase-110013502.html?src=rss
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Canon announced that it has created a new 410-megapixel, 35mm full-frame CMOS sensor, "the largest number of pixels ever achieved" in a sensor of its size. Because of the level of detail the new sensor can capture, Canon expects it to be used by"surveillance, medicine and industry," where there's demand for "extreme resolution." With 410 megapixels, Canon's sensor has a resolution of 24K, 198 times greater than HD, and 12 times greater than 8K. That makes it simple to crop and then enlarge a photo captured by the sensor without losing detail. Typically, sky-high megapixel counts are limited to cameras with medium-format sensors. But the beauty of Canon cramming this many pixels into 35mm is that it should be able to be used "in combination with lenses for full-frame sensors." Canon had to make more than a few design changes to make this happen. The new sensor has a redesigned circuitry pattern and a "back-illuminated stacked formation" where "the pixel segment and signal processing segment are interlayered." That translates to a readout speed of 3,280 megapixels per second, and video at eight frames per second. A monochrome version of the sensor can bin four pixels together at once to shoot even brighter images and capture "100-megapixel video at 24 frames per second," Canon says. It doesn't sound like this kind of sensor is going to make it into a consumer camera anytime soon, but the fact this level of miniaturization is possible means one day it could, for the photography sickos who want it.This article originally appeared on Engadget at https://www.engadget.com/cameras/canon-has-developed-a-410-megapixel-full-frame-sensor-001851969.html?src=rss
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