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NVIDIA just warned consumers that it might be pretty difficult for gamers to get their hands on its upcoming high-end RTX 5090 and 5080 graphics cards. The company says it expects significant demand for the cards and that stock-outs may happen. The term stock-out is business speak for we ran out of the thing you want. The official launch is January 30, so many gamers could find themselves out of luck on release day. Several distributors have revealed they wont even have the cards on January 30. MSI says it wont be selling the GPUs in the US until February 6 and PC maker PowerGPU told its customers that availability will be the worst for the first three months. Warning you all now. The launch of the RTX 5090 will be the worst when it comes to availability. Already being told to expect it to be that way for the first 3 months. PowerGPU (@PowerGPU) January 21, 2025 This is a global issue. VideoCardz has reported that Korea likely wont see shipments until mid-February and the UK retailer Overclockers has posted that it only has single-digit numbers of RTX 5090s in stock. The retailer does, however, have slightly more 5080s in stock. Gizmodo has reported that folks are already camping out in the cold for the expensive cards. NVIDIA, for its part, has stated that its shipping more stock to retail every day to help get GPUs into the hands of gamers. Well see how that goes. In any event, we have compiled some tips to help folks snag one of these cards. If you pay attention to NVIDIA product launches, this news should come as no surprise. The same thing happened with the 40 series. There was high demand and limited initial availability. It took months until gamers could cruise online and purchase one of the latest graphics cards. The 30 series cards were also difficult to find at launch, due to the pandemic and bitcoin mining.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/nvidia-says-itll-likely-run-out-of-rtx-5090-and-5080-cards-due-to-significant-demand-172030639.html?src=rss
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Sony is once again shaking up its leadership ranks. Effective April 1, Hideaki Nishino will be president and CEO of Sony Interactive Entertainment (SIE). Nishino was appointed CEO of the division's Platform Business Group last year. He ran SIE in partnership with Hermen Hulst, who will remain in his role as the head of PlayStation's studios but now report to Nishino. The pair replaced former SIE CEO Jim Ryan. "I am truly honored to take the helm at Sony Interactive Entertainment," Nishino said in a statement. "Technology and creativity are two of our biggest strengths as we continue to focus on developing experiences that deliver entertainment for everyone. We will continue to grow the PlayStation community in new ways, such as IP expansion, while also delivering the best in technology innovation." Hulst, meanwhile, will continue to oversee Sony's first-party games. He's also responsible for helping adapt the company's video game franchises into other mediums via PlayStation Productions. The pair have had a tumultuous first year in charge of SIE. Just before they took the reins, Ryan announced that the division was laying off 900 staff and shutting down London Studio. Since then, Nishino and Hulst have been dealing with the fallout of Ryan's deeply misguided efforts to focus on live-service games. After the disastrous debut of Concord a hero shooter that vanished within just two weeks, never to return Sony shut down the game's developer Firewalk Studios, as well as Neon Koi. A subsequent review of Sony's live-service efforts led to the company canning two other projects that were in development at Bluepoint and Bend Studio, with the former said to be a God of War title. Elsewhere within the company, SIE Chairman Hiroki Totoki is giving up that post to become the new CEO of Sony. He'll succeed Kenichiro Yoshida, who will remain the company's chairman. Totoki is also the current president, chief operating officer and chief financial officer of Sony. Replacing him as CFO is Lin Tao, a senior vice-president of finance, corporate strategy and development at SIE.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/sonys-playstation-division-will-once-again-have-a-single-ceo-170758830.html?src=rss
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No Man's Sky is back with Worlds Part II, expanding the universe in new ways as only games can. Hello Games, the studio behind No Man's Sky, has announced the release of its newest iteration and the billions of stars and trillions of planets added to its universe. In a statement about the release, Sean Murphy, founder of Hello Games, explained, "This allows us to push the boundaries of our engine and technology without changing the things people love about the game already. If you settled on your home planet with a beautiful base that you lovingly crafted, that is safe but now there are new worlds to explore with a level of variety no one has seen before." This shift includes the addition of Gas Giants, which Hello Games claims are up to 10 times bigger than any planets previously included in the game. The developers have also improved things under the sea, with better fishing and deep sea diving. Plus, the lighting should be better, with more detailed shadows, sharper sunlight and, of course, those shining starry skies. Hello Games also says Worlds Part II offers quests that connect existing storylines and mysteries. A lot of this development comes from work on Hello Game's new fantasy game Light No Fire. This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/no-mans-sky-update-adds-billions-of-stars-and-even-more-planets-165102362.html?src=rss
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