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Plex is kicking off the year with some updates that could make the streaming platform a more social place. Viewers will be able to leave public reviews on titles and to comment on other users' assessments. "To us, discovery isnt just about finding what to watch, but also about finding more friends and fans like you in the process," the company said in a blog post announcing the new features. Public reviews expand on the social features Plex introduced in October. The expanded reviews are paired with some new privacy options. Plex users can make their profiles visible to others in search, allowing anybody to see their reviews and ratings, as well as their watchlist and viewing history. Users will be findable in search by default unless they have previously changed that setting. Plex is also letting users set how broadly visible their ratings and reviews will be; this setting ranges from totally public to all logged in Plex users to friends of friends to friends only to private. Plex has been working on a redesign of its app for a long time, and today the company will begin previewing the new look on Apple TV. More platforms will be added to the preview "soon." The blog post cautioned that the Apple TV preview is still preliminary and encouraged users to provide feedback. The new look emphasizes more artwork and visuals, as well as offering more intuitive navigation through the library. Finally, Plex is ready to make its HEVC encoding available to members of its Plex Pass membership. This option offers improved visual quality at a lower bitrate, and it preserves HDR metadata.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/plex-update-adds-public-reviews-and-profiles-140050631.html?src=rss
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We finally know when Sonic will grace movie theaters again: Paramount has announced Sonic The Hedgehog 4 will arrive on March 19, 2027, Variety reports. The company confirmed the next installment back in December, but we only knew that Spring 2027 was its premiere goal. The first Sonic The Hedgehog movie premiered in early 2020, just before the world shut down. The third movie came out just before Christmas last year though Paramount had already announced its follow up was in the works. Similarly, it was first announced about two years before its final release date. If the pattern continues then we should get a trailer in late 2026. Each of the movies has done well at the box office, with Sonic The Hedgehog 3 currently grossing $218 million domestically and $422 million globally. Paramount also claims that the movies have driven another $180 million-plus from digital purchases and at-home rentals. This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/sonic-the-hedgehog-4-will-arrive-on-march-19-2027-133002387.html?src=rss
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It's a challenging time to be a developer these days, according to GDC's 2025 State of the Game Industry report that surveyed over 3,000 game devs and industry professionals. In one of the worst years ever for game industry job losses, 11 percent of developers said they were let go from their positions in 2024 and 29 percent observed direct colleagues being laid off. All of that is part of an unfortunate trend caused in part by consolidation that could see around 14,000 layoffs in 2024 when final tallies are done. Meanwhile, live service games appear to be here to stay, despite the spectacular flameout of Concord and the axing of several Sony projects. One-third of AAA developers said they're currently working on live service games (GaaS), with 16 percent across the entire developer base working on such titles. That doesn't mean they all like it though, as 41 percent expressed that they weren't interested at all on working on GaaS style games. That lines up with a general malaise among gamers with regard to live service titles. One encouraging upward trend is in PC games, where 80 percent of developers reported that they were working up massively from 66 percent last year. That could be due in part to Valve's Steam deck, as 44 precent of devs said they were interested in working specifically on that platform. Browser games are also on the upswing, with 16 percent of respondents working on releases. Finally, while gaming execs seem to love the potential for AI in gaming, developers hate it, with 30 percent saying it's having a negative impact on the industry up 12 percent from last year. This article originally appeared on Engadget at https://www.engadget.com/gaming/eleven-percent-of-game-developers-were-laid-off-in-2024-according-to-gdc-survey-130003228.html?src=rss
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