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2024-04-27 18:27:39| Engadget

Something is up with Apple ID this weekend. As reported by 9to5Mac, Apple users started complaining online last night that theyd been logged out of their Apple IDs on all of their devices without explanation. Upon trying to log back in, some say they were locked out of their accounts despite entering the correct details, and had to reset their passwords. Engadget has reached out to Apple for more information. I was mid FaceTime with @milesabovetech and my Apple account got locked and signed out of all of my Apple productstf is happening Max Weinbach (@MaxWinebach) April 26, 2024 Apple hasnt said anything publicly about whats going on, and its System Status page makes no mention of problems with Apple ID or any other systems in the last 24 hours. In a Mastodon post spotted by The Verge, one person said Apple support told them only that sometimes random security improvements are added to your account. Its unclear how many users have been affected, though people have piled onto social media threads about the issue to say theyve experienced it too. According to 9to5Mac, some of the publications own team have run into the problem. While the issue seemed to have heightened on Friday night, there have been sporadic reports of similar problems in the recent past. Software developer Michael Tsai published a blog post about the latest incident and referenced a time just last fall when the same thing happened.This article originally appeared on Engadget at https://www.engadget.com/some-apple-users-say-theyve-been-mysteriously-locked-out-of-their-accounts-162739339.html?src=rss


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2024-04-27 14:00:10| Engadget

I allowed myself to play Fire Emblem Engage on the easiest possible mode, and it finally got me back into gaming. The first time I picked up a Fire Emblem game back in 2010, a friend told me that the only correct way to play is in Classic mode with permanent death. For some reason, I took that to heart, and I played each subsequent game ready to restart my console during every skirmish and story battle so that I didnt lose any of my friends. Due to unexpected upheavals in my personal life over the past few years, I mostly stopped gaming, even though I kept buying new titles I'd typically play. That included Persona 5: Royal, which I have yet to even touch, and Fire Emblem Engage, which sat sealed in my cabinet for over a year. I wanted to play Engage since I got my pre-ordered copy, but the mere thought of having to find the best class for all my units and having to grind by fighting one skirmish after another so that they can maximize their stats and not get killed in the battlefield was overwhelming. It felt like a chore and not at all appealing for someone who's trying to get back into gaming. One day, though, I decided to pop the cartridge into my Nintendo Switch and see if I could get anywhere. Upon being asked to choose a difficulty, I squashed the persistent voice in my head that kept saying: "If you're not playing with permadeath, are you even playing Fire Emblem?" As quickly as I could, I chose Normal difficulty, the easiest option available, and Casual mode that merely pulls units from a fight instead of killing them completely after they get defeated in battle.  I had no idea whether I'd end up finishing the game when I started, but I did and I had tons of fun. The biggest reason why I was able to keep playing was because I didn't feel stressed like I did when I played Fates and Three Houses. I didn't have to plan out every single move on the battlefield, and I didn't have to look up other people's class choices for their units because a character that started as a swordsman might do better as a Wyvern Knight. I didn't have to keep notes like I usually do for strategy games. The only information I searched for online was the same-sex romance options for this installment's protagonist. It truly felt like I was playing to relax, which is something I've never said before in relation to a Fire Emblem game.  In the grand scheme of things, having an internal conflict over a game's difficulty is really quite silly. But it's a reflection of how we tend to be harsher on ourselves than on other people, because I would never judge anybody else on how they want to play their games. Sure, winning battles and matches in more difficult modes will feel more rewarding, but not every gaming experience has to be a challenge. It's okay to play to decompress, to have some joy in your life and in my case, to get started after years of being in gaming limbo. Someday, I might pick up Engage again and play in Maddening difficulty, most likely in Casual mode now that I've broken free from the shackles of permadeath. That is, however, a long way off for now, I want to get through the titles I missed over the past five years one by one. I've started with the newest one in my collection, Eiyuden Chronicle, which I'm absolutely excited to play as a long-time Suikoden fan. And, yes, I'm still taking it easy on myself by playing it in the least difficult mode possible. This article originally appeared on Engadget at https://www.engadget.com/i-played-fire-emblem-engage-on-easy-mode-and-it-got-me-back-into-gaming-120010358.html?src=rss


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2024-04-27 02:23:02| Engadget

Apple has resumed conversations with OpenAI, the maker of ChatGPT, to power some AI features coming to iOS 18, according to a new report in Bloomberg. Apple is also building its own large language models to power some iOS 18 features, but its talks with OpenAI are centered around a chatbot/search component, according to Bloomberg reporter Mark Gurman.  Apple is also reportedly in talks with Google to license Gemini, Googles own AI-powered chatbot, for iOS 18. Bloomberg reports that those talks are still on, and things could still go either way because Apple hasnt made a final decision on which companys technology to use. Its conceivable, Gurman says, that Apple could ultimately end up licensing AI tech from both companies or none of them. So far, Apple has been notably quiet about its AI efforts even as the rest of Silicon Valley has descended into an AI arms race. But it has dropped enough hints to indicate that its cooking up something. When the company announced its earnings in February, CEO Tim Cook said that Apple is continuing to work and invest in artificial intelligence and is excited to share the details of our ongoing work in that space later this year. It claimed that the brand new M3 MacBook Air that it launched last month was the worlds best consumer laptop for AI, and will reportedly start releasing AI-centric laptops and desktops later this year. And earlier this week, Apple also released a handful of open-source large language models that are designed to run locally on devices rather than in the cloud. Its still unclear what Apples AI features in iPhones and other devices will look like. Generative AI is still notoriously unreliable and prone to making up answers. Recent AI-powered gadgets like the Humane Ai Pin released to disastrous reviews, while others like the Rabbit R1 have yet to prove themselves valuable. Well find out more at WWDC on June 10.This article originally appeared on Engadget at https://www.engadget.com/apple-has-reportedly-resumed-talks-with-openai-to-build-a-chatbot-for-the-iphone-002302644.html?src=rss


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