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2025-03-18 14:00:31| Engadget

Apples iPads get all the headlines, and with good reason: Theyve long been considered the best tablets for most people. But none of them come cheap. For folks on a tighter budget, Ive spent the last few weeks testing a couple of 8-inch slates on the dirt-cheap end of the price spectrum: the $100 (but frequently discounted) Amazon Fire HD 8 and the $79 Walmart Onn 8. They arent the only tablets available in this price range, but theyre pushed directly by the worlds two largest retailers, so theres a good chance casual shoppers may buy them without knowing exactly what theyre getting. We pitted the two slates head-to-head not only to figure out which one is better, but also to diagnose the state of ultra-budget tablets as a whole. Balancing cheapness and utility Youll never get truly premium hardware when you shop in this price range, but the Onn makes a nicer first impression than Amazons Fire tab. Squint hard enough and it sort of resembles a budget iPad mini, with a chilly aluminum back, squared-off edges and firm side buttons. Most people I handed it to over the course of this review were immediately surprised at how decent it felt for something so cheap. The Fire HD 8 wears its price more clearly. Its mostly made from a hard textured plastic, with slightly thicker yet more rounded sides, thicker bezels and flimsier buttons. The front facing camera and dual speakers sit on the long edge, so its mainly designed to be held horizontally for streaming video or playing games. The Onn has a more traditional setup, with its selfie camera at the top and two speakers firing out the bottom edge, so its not as accommodating for media consumption or video calls. Despite the cheaper-feeling materials, I find the Fire HD 8 easier to hold for longer stretches. The gently curved sides dont dig into your palms as much as the Onns flat edges, and while the larger bezels arent pretty, they give your thumbs a more natural place to sit. The Onn in particular can be prone to accidental inputs, something its thinner bezels exacerbate. That said, the Onn isnt uncomfortable, its just more generic. In fact, its actually a half-inch narrower than Amazons tablet. With either device, youre getting a tablet thats just under 0.8 pounds lightweight, highly portable and easy to hold with one hand. The $100 Amazon Fire HD 8 (left) and $79 Walmart Onn 8" tablet. Jeff Dunn for Engadget The different perils of cheap tablet displays You wont write home about either tablets 8-inch IPS LCD display, but the Onns panel is the surprisingly clear winner when you put the two side-by-side. Colors are noticeably less muted, black tones are deeper and the whole thing can get a bit brighter at its peak. White tones are too blue for me to call this screen accurate, but the Fire HD 8 tilts even farther in the other direction it runs much warmer, which layers everything with an orange-ish hue. This makes it easier on the eyes at night, but it dulls colors, washes out black tones and generally looks dimmer by comparison. Beyond the tuning, both screens have similar drawbacks. Both are saddled with a low 1,280 x 800 resolution, which is sharp enough for displays this small but still makes text and images fuzzier than theyd appear on an iPad or pricier Android slate. Both have a basic 60Hz refresh rate. Neither is fully laminated, so theres an air gap between the LCD and the display cover that makes scrolling feel less natural. This is especially noticeable on the Fire HD 8. (Apples base iPad has this same issue, but its an issue nonetheless.) Amazons tablet is also a major smudge and fingerprint magnet, plus its more difficult to read outdoors. The Onn doesnt exactly excel in these areas either, but its better. And yet, much of the Onns advantage is negated by its lack of Widevine L1 support. Android Authority has a good explainer, but to simplify, Widevine is the Google-owned DRM platform used by many of the most popular video streaming services, including Netflix, Disney+, Amazon Prime Video, Hulu, Paramount+ and Max. It has two security levels Android devices can support: L1 (the highest) or L3 (the lowest). If a device is only L3-compliant, like the Onn, video from these services is capped at a 480p resolution. Sure enough, shows and movies from those services are visibly less sharp on the Onn than they are on the Fire HD 8, which supports Widevine L1 and has no issues playing in 720p. This sucks. Netflix, Disney+ and the like are the apps many people buy a tablet to use, and while the Onns display s generally more vibrant, the difference isnt nearly large enough to overcome video streams that look like they were ripped in 2010. A dimmer and overly warm image is still preferred if its the only one that supports HD across the board. Google doesnt charge a license fee to implement its DRM tech, so theres little excuse for Walmart a $700 billion company to ship a tablet that isnt fully certified, even if its a cheapo model. Yet the Onn isnt the only cheap Android tablet without full Widevine compliance. Consider it another way those on a tighter budget are let down by corporate laziness. The Onn has a slightly thinner but more boxy shape, while the Fire HD 8 has more rounded edges. Jeff Dunn for Engadget The other expected sacrifices There are several other hardware benefits you give up when you dive into the bargain bin, most of which are annoying but not terribly surprising. The cameras on both tablets are horrid, for one, blurring details and washing out colors even in full daylight. Neither tablet has a fingerprint reader for unlocking the device faster. Nor do they have formal water-resistance ratings, so youll want to be careful using either around the sink or tub. Both devices are equipped with a basic USB-C 2.0 port, and neither supports true fast charging. The Fire HD 8 can top up slightly quicker, as it supports up to a 15W charge compared to the Onns 10W, but even then Amazon only includes a 5W adapter in the box. The Fire HD 8 also has the edge when it comes to audio. Its far from impressive: It cant get very loud and it struggles to cleanly separate the different parts of tracks. But its decidedly fuller, warmer and more balanced than Walmarts shrill speakers, which make vocalists sound like theyre shouting through a tin can. The Fire HD 8 can at least imply some level of bass too, whereas the Onn is pretty much devoid of it. The Onn also lacks a headphone jack, so youre out of luck if you still like to keep a wired pair handy (like me). The side profiles of the two tablets. Jeff Dunn for Engadget Fast enough barely Both the Onn and the Fire HD 8 are about as cheap as Android tablets get, and their performance follows suit. On paper, the former wins by a hair: Both come with 3GB of RAM, but Walmarts slate runs on a 2 GHz eight-core chip (Mediatek MT8786), while Amazons uses a 2 GHz six-core processor (MediaTek MT8169). Along those lines, the Onns single- and multi-core performance was better than that of the Fire HD 8 in the Geekbench 5 benchmark (331 to 194 and 1317 to 950, respectively). In practice, however, there isnt much difference. Both processors are as entry-level as it gets in 2025, and 3GB of RAM is the absolute minimum for passable performance. Geekbench 5 is an older version of that particular benchmark, but we had to use it because the latest Geekbench 6 straight-up doesnt work on devices with less than 4GB of memory. With either tablet, youre looking at light media consumption and little more. Apps, videos and ebooks load quickly enough to not completely annoy you. Web browsing is adequate so long as you dont open more than a few tabs at a time. Casual card and match-three games play well enough, and you can run at least some more involved games like Diablo Immortal and PUBG Mobile if you knock them down to their lowest graphical settings. Streaming games over services like Xbox Cloud Gaming and Amazon Luna works about as well as it does on any other device. (But we did notice that some games were capped at a lower resolution on Walmarts tablet than they were on the Fire HD 8.) These are the kind of tasks ultra-cheap tablets are designed for, so this is what they can do. Even still, there will be hitches along the way. Pulling up the app drawer on the Onn sometimes took a second more than it should. Theres a slight but noticeable lag when you scroll down the home screen on the Fire HD 8. Multitasking or doing any serious work on either device is out of the question. Many graphically demanding mobile games wont start at all. Some sites take frustratingly long to load, because the modern web simply isnt designed for affordable devices like these there are too many resource-hungry ads, images and auto-playing videos for them to truly keep up. The Amazon Fire HD 8. Jeff Dunn for Engadget If you want to keep score, the Fire HD 8 usually took just over 25 seconds to boot up. Thats slow, but still eight to 10 seconds faster than Walmarts tablet on average. (For reference, an iPad Air M2 I had on hand took about 12 seconds to boot up.) Load times for individual apps were more of a toss-up: Some loaded a second or two faster on the Fire HD 8, some on the Onn, while others were effectively even. Ultimately, both let you do the basics without overwhelming trouble, but they always feel like theyre skirting the edge. I wouldnt expect either to hold up well two or three years from now. One benefit of having a lower-spec device is that it wont chew through battery life. Walmart says the Onn can last up to 15 hours, while Amazon rates the Fire HD 8 at up to 13 hours. Those are generous estimates, but both devices should last more than 10 or 11 hours on a charge with typical mixed use. The Onn survives a pinch longer between the two, but the difference is minimal. Both have enough juice to get you through a long flight. Both tablets also come with a paltry 32GB of storage, and the portion of that space thats actually usable out of the box is even smaller: 25GB for the Fire HD 8 and just 18GB for the Onn. This means you likely wont be able to install more than a few games to either device at any given time. Thankfully, you can add up to 1TB of room with a microSD card a feature that is not available on any iPad and that will be a must if you want to download a bunch of movies or songs to play offline. One caveat to all of this is that Amazon sells an upgraded version of the Fire HD 8 with 4GB of RAM and 64GB of storage for $129. That puts it over the $100 threshold we set for this exercise, but the extra gig of memory should make everything run slightly smoother. The Walmart Onn 8" tablet. Jeff Dunn for Engadget Good Android, bad Android The biggest distinction between the Onn and the Fire HD 8 comes down to their radically different takes on Android. With the former, its essentially a stock version of the OS. Its Android 14, so its about to be two major updates behind, but the only app Walmart pre-installs is its own (natch) and even that is removable. Otherwise, all of Googles core services are right there, swiping left on the home screen takes you to the Discover news feed and you can download just about any other app from the Play Store. If youve used an Android device in recent memory, you should be able to get around without a sweat. The tablet defaults to the Google Assistant out of the box, but you can download the companys Gemini AI app and make that your default assistant in settings. While the chatbot isnt as tightly integrated here as it is on Pixel devices, you can still use it to answer queries, summarize emails and webpages, generate text, create (terrible) images and so on. The Gemini 2.0 Flash model picks up voices well and runs without any serious lag to boot. For the most part, the Onn runs stock Android 14. Left to right: the home screen after installing and activating Google's Gemini AI bot, the personalized Google Discover news feed you see when you swipe left on the home screen and the front page of the Google Play Store. Jeff Dunn for Engadget Amazon, meanwhile, is still shipping its tablets with Fire OS, a heavily skinned fork of Android 11 with a custom app store and an extreme emphasis on the companys own services. Years later, it remains obnoxious to the point of hostility. Omitting the Play Store means it doesnt officially support any Google app, so theres no Gmail, Google Calendar, Google Drive, Google Maps and the like. (While there is a YouTube app, its really just a dinky web shortcut.) Amazons own email and calendar apps are far less robust by comparison. Many of the major streaming and social media services are still available, but plenty of other big-name apps are not, including Reddit, Apple Music, Apple TV+, Slack, any browser besides Amazons extremely-basic Silk and tons of popular games. Its still possible to install the Play Store onto a Fire tablet and sideload most of the apps you want from there, but setting that up is a pain and not every app will continue to work perfectly. More importantly, thats not the experience Amazon is selling. Fire OS remains a platform that works best when you go behind its back. I cant say that about stock Android. Much of Fire OS feels like it was explicitly designed to nickel-and-dime you, to sell you on everything Amazon. Im not being hyperbolic: The first app you see upon unlocking the device is literally called Shop Amazon, and theres a dedicated shortcut to the companys storefront on the Silk browsers home page. So many of the Amazon apps that come pre-loaded are based on a subscription Kindle, Amazon Music, Amazon Photos, Audible, Freevee (which no longer exists), etc. and almost none of them can be uninstalled. Swiping left from the home screen brings you to a For You page of content suggestions that constantly promotes those Amazon services and includes a row of sponsored apps toward the top of the page. The home screen itself has an unremovable Discover tab rife with similarly aimless suggestions and paid sponsorships. Most obnoxious are the lock screen ads. Every time you turn Fire HD 8 on, a full-screen ad for BetMGM, Verizon, a personalized Amazon listing or some other brand is there to greet you. Rarely do I feel like a gadget respects me less than when I see stuff like this. Sure, $100 isnt a ton for a tablet, but its not nothing. When I see the same ad for my local Tri Honda Dealer for the 12th time that day, I cant help but question who the actual product is. You can turn these ads off, but only if you pony up another $15. A few snapshots from Amazon's Fire OS. Left to right: a lock screen ad for Verizon, the "For You" page of content suggestions and the home page of Amazon's custom app store. Jeff Dunn for Engadget Even if you do, its hard to shake the sense that Fire OS only really cares about getting you to funnel more cash into the Amazon machine. Google certainly pushes its own stuff too, but many of its services are proven and widely-used. Amazons platform is even louder with its self-promotion yet much more locked-down. Inthat sense, it isnt consumer-friendly. People who really love Amazon apps could always just download them from the Play Store on any other Android tablet. No matter which platform you use, youll have to put up with the usual issue with Android on tablets: Many apps look like blown-up versions of the ones youd see on phones more than experiences designed with a larger screen in mind. This is less of an issue on an 8-inch tablet than an 11-inch one, but any iPad will be better optimized for its size. I spent a long while ripping on Fire OS, but it does have some redeeming qualities. The Alexa voice assistant is baked into the device and runs quickly enough; if you have Alexa-compatible smart home devices, you can control them here hands-free. (At some point it should also work with the souped-up Alexa+, though for now the Onn has the edge when it comes to AI support.) Its good if youre buying for a child too, as it lets you create a separate kid profile populated with age-appropriate apps, websites and videos. The Onn offers similar features through Googles Kids Space mode, and both let you manage your childs screen time and app library. But the Fire HD 8 makes those parental controls a bit easier to access, and its generally more proactive about locking down the rest of the device. You can also make it so your kid has to spend a set amount of time reading or using other educational material before they can play games. Looking forward, Amazon promises to supply the Fire HD 8 with security updates through 2029. It doesnt mention anything about OS upgrades, but thats still a decent level of support for the price. Walmart, on the other hand, hasnt issued any software roadmap for Onn tablets, though we were able to apply a March security update earlier this month. Weve reached out to the company for more details and will amend this review if we hear back. Jeff Dunn for Engadget Wrap-up After poring over the Fire HD 8 and Onn 8 for the past few weeks, my main takeaway has become clear: You should really try to pay for something better. Get an iPad, buy an older refurbished one if you have to, pay even a little bit extra for a more powerful tablet from Samsung, Lenovo or another name brand it shouldnt really matter. Itll run better, both today and into the future. And any iPad will still make better use of its screen space. But thats not an option for most people looking to buy one of these things. If you absolutely cannot spend more than $100, Id wait for a sale on the Fire HD 8. Yes, I loathe much of what Fire OS represents, but you can at least paper over some of its annoyances by sideloading. The designis generally comfier to hold, and while its display is subpar, the Onns inability to stream many popular apps above 480p makes it almost impossible for me to recommend in 2025. If you want a cheap screen for some pet project that doesnt involve streaming, the Onn may still work: Its display quality and aluminum finish are surprisingly decent for $79, and its version of Android is far less obnoxious than Fire OS. But that seems like a smaller niche. Both of these tablets serve to highlight just how much junk cash-strapped buyers are forced to eat simply for being on a budget. In the Fire tablets case, you have to let Amazon seed a miniature ad box in your home, one that promotes the company and its partners every single time you turn it on. In the Onns case, you get what feels like a lazy rebrand of a white-label device, one that the worlds richest retailer couldnt bother to put through all of the necessary certification processes. I know what youre thinking: Theyre cheap tablets, what do you expect? And yeah, if you want the good stuff, you have to pay for it. More at 11. Its just that weve been saying that for a long time now. These companies have lots of money. Maybe its time to expect a little better.This article originally appeared on Engadget at https://www.engadget.com/mobile/tablets/battle-of-the-dirt-cheap-tablets-amazon-fire-hd-8-vs-walmart-onn-8-130031544.html?src=rss


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2025-03-18 14:00:29| Engadget

Playing 33 Immortals for the first time is like going to a party at a coworkers friends house. The first few minutes are marked by curiosity, light suspicion and a constant hum of awkwardness, but as you mingle, the strangers become less intimidating and you start to feel like youre a part of the flow of the night. You might even make some friends of your own. The main difference is that, with 33 Immortals, you never have to take off your fuzzy slippers. Im not kidding about flow when it comes to 33 Immortals. I fell into the games rhythm about 15 minutes into my three-hour preview, and by the end, I was shepherding small groups of lost souls across Inferno like I worked for Satan himself. In its simplest terms, 33 Immortals is like a multiplayer Hades, though its world is based on the lore of Dantes Divine Comedy rather than Greek myth. Its vibe is also a tad more wholesome than Hades maybe more crowd-pleasing, which makes sense considering the focus on large-scale multiplayer maps in 33 Immortals. I played the preview solo because I was feeling particularly antisocial that day, but of course that doesnt mean I was alone. Other players occupy the hub world and the main maps in 33 Immortals, and though I initially tried to fade into the pixels and treat it as a single-player game, I quickly found myself emoting and seeking groups of warriors to join. With so many random players on the map at any time, its easy to feel like your small mistakes arent spotted, while your successes are clear for all to see, and even participate in. You start a run by picking a weapon justice sword, sloth staff or greed daggers and each has a special ability that only works when three players stand together and activate it. Its different for each weapon, but the effect is consistently grand. I stuck with the Staff of Sloth, a weapon that flings purple balls of magic and whose special ability slows enemies across a large swath of the battlefield. In the heat of combat, with swarms of demons flooding the immediate area, its actually tricky to get three people to stand in the proper spots, but it takes just a moment of synchrony for the special ability to activate, and its a palpable relief every time. And then everyone immediately gets back to hurling spells, shooting arrows, flinging daggers and reviving allies, eyes peeled for the next special ability. Teamwork is an essential mechanic in 33 Immortals, and its not an intimidating one, even on an extra-introverted day. Amid all the chaos of combat, I never lost sight of my character for more than a split-second, and my dashes, interactions and attacks felt crisp and responsive. With dozens of enemies and allies on-screen at any given time, this alone is a notable achievement by developer Thunder Lotus. Thunder Lotus The game begins with a 33-player map, Inferno, which is an arid wasteland of roaming demons, 12 Torture Chambers and one big ascension battle to complete. The minions running around Inferno are easy enough to dispatch for practice and extra bones (the games currency), or you can run right by them without punishment. Torture Chambers are miniboss rooms designed for six players to tackle at once, but you can enter them with fewer than six, even alone. However, youre unlikely to get far solo. The minibosses are hulking skeletons and big, flopping demon worms with plenty of health, and they always have hordes of minions as backup. Luckily, allies can join the chamber any time after a fight starts, up to six total, and no one can voluntarily leave until two swarms have been cleared. Each Torture Chamber rewards successful teams with two relic chests containing useful items and bones. One chest is always locked, requiring a key to spill its goods. You can carry up to eight relics at a time, buffing your stats in various ways, and youre able to reroll chest items for a fairly low price. I had good luck defeating Torture Chambers with just three or four fighters total, but six was always welcome, hence my eventual shepherding. I also ended up prioritizing keys when shopping at the Bone Shrines scattered around Inferno because, dang it, I love unlocking chests. Once all of the Torture Chambers are defeated, holy fire spreads across Inferno, pushing players into one of three ascension spots designed for 11 fighters each. Here, enemies flood the fire-ringed circle and its a Thunderdome situation. If you live, you get a legendary relic and ascend alongside other surviving players to Infernos three-headed, bat-winged boss, Lucifer. This is where 33 Immortals art style really shines: Lucifer is a big blue beast who feels ripped straight out of He-Man and the Masters of the Universe, and there are pleasant touches of 1980s cartoons all over the game. Thunder Lotus Though I battled Lucifer three times with varying team sizes, I never beat that first overworld. Im eager to try again and unlock the next map, Purgatorio, which maxes out at 22 players. Like in Hades, 33 Immortals has a hub world, The Dark Woods, that players return to after each loop. This is where youre able to apply upgrades, equip new weapons, alter your appearance and get some training in. I didnt find any of the characters in the hub world particularly intriguing, but they serve their purpose just fine. Besides, its not about them the main focus in 33 Immortals is all of the other actual people. As Engadgets UK Bureau Chief Mat Smith prophesied in June 2023, 33 Immortals only gets better with more players. 33 Immortals is available today in Early Access on Xbox Series X/S and PC (via the Xbox app and Epic Games Store). Its also included in Game Pass.This article originally appeared on Engadget at https://www.engadget.com/gaming/33-immortals-preview-a-multiplayer-game-that-feels-great-to-play-solo-130029157.html?src=rss


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2025-03-18 13:45:46| Engadget

It hasnt happened yet, but if rumors are to be believed, Microsoft may be finally working on an Xbox-branded gaming handheld. In a lot of ways, portable PCs represent a perfect evolution to the companys consoles. But with Microsoft arriving late to the party, there are a few things this device needs to get right. Between Microsofts 20-plus year history making consoles and the Surface divisions expertise in engineering laptops and other mobile devices, youd think creating a portable PC with a built-in screen and attached controllers would be as easy as sticking an AFK opponent with a nade in Halo. And after the Steam Deck built a fort on Valves top sellers list since its release in 2022, theres an obvious financial incentive for Microsoft as well. Hell, weve even heard about how much Xbox CEO Phil Spencer likes traveling with his Legion Go, so its not like this is a foreign concept to the folks in Redmond. Regardless, aside from the Xbox-branded gaming laptop that well probably never get (MSFT please?), a handheld console makes so much sense. The Nintendo Switch has already proven that theres a massive appetite for a device you can easily connect to a TV but still take on the go. But more importantly, Spencer has been out there for years saying I dont want my teams focus on console sales. The primary outcome of all the work that we do is how many players we see, and how often they play. That is what drives Xbox. And right now, theres no better way for the company to grow its user base than by making its first handheld console. Not only could a portable Xbox play games locally, it could also stream titles from the cloud (via Game Pass Ultimate), serve as another home for social features like the friends list, activity feed and so much more. According to Windows Centrals Jez Corden, the device codenamed Project Kennan will feature a design similar to existing handhelds like the ROG Ally or Lenovo Legion Go (though it probably wont have detachable controllers). While it appears Microsoft wont be making the device itself, the company is said to be tapping ASUS (or possibly another OEM) to build it instead, which makes a lot of sense given the latters experience with the Ally and Ally X. From there, Microsoft is expected to add some Xbox-y twists like support for the Xbox Game Bar, Play Anywhere functionality and of course Game Pass Ultimate. Unfortunately, there isnt concrete pricing or a specific release date, but its possible that this device could come out before the end of the year for between $499 and $599. But again, those numbers are mostly speculation, and theres not much info regarding its screen size, processor or any other special features it might have. But lets be real, the specs for this rumored portable Xbox arent all that important. Right now, there are a seemingly endless number of handhelds available from companies like ASUS, Lenovo, MSI, Ayaneo and GPD, with even more on the way. So if Microsoft comes out yet with another option that doesnt address the flaws of current devices, it wont make that big of an impact. Thats because, for my money, the Steam Deck still feels like the best portable gaming machine on the market. Sam Rutherford for Engadget While the Decks performance is often eclipsed by its Windows-based rivals, Valves machine offers a more polished and intuitive experience, thanks in large part to its purpose-built OS. When I use it, I dont have to deal with annoying notifications or pop-ups that force me to awkwardly switch between various control schemes just to get into a game. On the Deck, I never have to use desktop apps (unless I want to), as Steams Big Picture mode (unlike Windows) was designed around a simple UI that can be navigated using joysticks instead of a mouse. The most important thing Microsoft can do for its upcoming handheld is to remove or sidestep the clunkiness you run into on practically every Windows-based device. This is something the company has tried to do before via improvements to the Windows Game Bar and may revisit again with its rumored Project Bayside, which could provide a standardized framework that would allow for a more streamlined UI. But what does this actually look like in the real world? When its all said and done, Microsofts goal should be to make it so that gamers can boot up the system, log in and install or launch a title without ever needing to move their hands away from the joysticks and face buttons. That means no shifting your fingers to tap a prompt on its touchscreen or needing to pull up a virtual keyboard/touchpad. And no add-on apps like ASUS Armoury Crate or Lenovos Legion Space, eithe. Those are simply Band-Aids that cover up the core issue of Windows 11 not being properly optimized for portable gaming PCs. If the company can do that, everything else will fall into place. Only then does it need to worry about specs and features. That said, I would like to see a portable Xbox include an OLED display with support for variable refresh rates that go up to either 120Hz or 144Hz. A microSD card slot is also a must, as it has become a standard component across gaming handhelds (especially as the size of AAA games continues to balloon). Id also like to see Hall Effect sensors powering its joysticks (and triggers) for increased responsiveness and durability. A dock for connecting it to a TV or monitor would be a nice accessory too. And while its not an absolute necessity, I think some sort of built-in touchpad (or two, like on the Steam Deck), would go a long way toward making traditional mouse-and-keyboard games much more enjoyable on a handheld device. Honestly, the case for an Xbox handheld seems so obvious its kind of surprising Microsoft didnt announce one years ago. Granted, its possible that the company has been waiting for the next version of its OS (i.e. Windows 12) to make a major concerted push on both traditional PCs and handhelds. But every month that goes by without a true first-party streamlined portable Xbox gaming machine feels like a wasted opportunity.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/its-about-damn-time-microsoft-made-an-xbox-gaming-handheld-130046591.html?src=rss


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