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The latest chapter in the troubled tale of Cities: Skylines II won't be ending any time soon. The game has still not launched on consoles, despite an initial launch date of October 2023 for the PC version. Developer Colossal Order delayed the console version to spring 2024, but the latest post on the forums for publisher Paradox Interactive revealed that the city-building sequel still isn't ready for its PlayStation and Xbox debut. "We know many of you are eagerly awaiting the console release, but to set expectations clearly: we will not have a release before summer. We want to avoid any premature estimates and instead commit to providing you with reliable information when were closer to a launch-ready state," the team said in the official notice. "Our goal remains unchanged: to bring Cities: Skylines II to console in the best possible shape." In addition to the console port needing more time, the planned asset editor for Cities: Skylines II is also not ready yet. The studio is working to resolve technical issues that are impacting game performance and stability with this editor. After creating a strong and mostly positive community around the original Cities: Skylines game, tensions have run high between the players and the studio surrounding this sequel. The community was vocal in their disappointments about technical issues and a rough first DLC rollout. On the side of the developers, those disappointments devolved into personal attacks on team members. The toxic situation will hopefully calm on both sides once the game reaches a more stable state.This article originally appeared on Engadget at https://www.engadget.com/gaming/cities-skylines-ii-will-not-have-a-release-before-summer-on-console-team-says-214053248.html?src=rss
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As promised, Volkswagen unveiled its upcoming entry-level electric vehicle at an event on Wednesday in Wolfsburg, Germany. The automaker describes the ID.EVERY1 concept car as a "smart, flexible and affordable" EV for the masses as long as those masses live in Europe. The production version is expected to start at around 20,000 (US$21,583) when it arrives in 2027. The car joins the ID.2all and sport version of the ID.GTI in using Volkswagen's MEB modular platform, which is designed to be flexible enough to support everything from compact cars like the wee ID.EVERY1 to bulkier SUVs. The company plans to roll out four electric models (including this one) based on the front-wheel drive version of the platform by 2027. In addition, Volkswagen says the ID.EVERY1 will be its first model to run on a "fundamentally new, particularly powerful software architecture," which sounds like the fruit of its $5 billion partnership with Rivian, announced last year. The automaker describes the (unconfirmed but probably Rivian-based) platform as making the concept car more future-proof, allowing it to be "equipped with new functions throughout its entire life cycle." Volkswagen As a budget EV, its specs won't make your jaw drop but could still hit a nice balance point for price-conscious buyers. The concept car can reach over 80 mph (130 km/h), thanks to its 70 kW (94 horsepower) electric drive motor. Volkswagen rates it for a range of at least 155 miles (250 km). The compact EV is a mere 12.7 ft. long, placing it between the automaker's now-retired up! (11.8 ft.) and the ID.2all (13.3 ft.). The ID.EVERY1 has room for four and a cargo volume of 10.8 cubic feet. As for its cute appearance, Volkswagen Head of Design Andreas Mindt said, "Our ambition was to create something bold yet accessible. The ID. EVERY1 has a self-assured appearance but remains likeable thanks to details such as the dynamic front lights and the 'smiling' rear. These design elements make it more than just a car: they give it character and an identity that people can relate to." If this sounds like the budget car of your dreams, well, you'd better live in Europe, or you're probably out of luck. Volkswagen describes the ID.EVERY1 as being "from Europe for Europe," which sure doesn't like it translates to America-bound. You can get a better look for yourself in the gallery below. This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/volkswagen-previews-its-%E2%82%AC20000-ev-for-everyone-211053623.html?src=rss
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We already knew that the aerospace company Firefly successfully maneuvered its Blue Ghost lander onto the surface of the Moon, but now we have some gorgeous video proof. The lander captured footage throughout the touchdown, complete with a cinematic finale. Check it out below. The POV footage shows the lander descending toward the Moon and the subsequent landing. It ends with a striking view of Blue Ghost emerging from a cloud of dust as its shadow stretches across the lunar surface. Its pretty darn cool, with surprisingly-crisp HD visuals. The touchdown happened Sunday at 3:30 AM ET and Blue Ghost made its home in a region known as Mare Crisium. This isnt the first commercial lander to make its way to the Moon, but was the first one to land properly. The mission was a joint effort between Firefly and NASAs Commercial Lunar Payload Services (CLPS) program, an organization that hopes to pave the way for an increased commercial presence on good ole Luna. Since landing, Blue Ghost has begun its surface operations. These include deploying payloads, sampling local regolith and capturing a bevy of images. The stationary lander will spend around two weeks on the lunar surface as it conducts various tests. Its packed with ten NASA instruments designed to probe the ground and to test subsurface drilling methods.This article originally appeared on Engadget at https://www.engadget.com/science/space/aerospace-company-firefly-released-fantastic-pov-footage-of-blue-ghost-landing-on-the-moon-195821368.html?src=rss
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