Xorte logo

News Markets Groups

USA | Europe | Asia | World| Stocks | Commodities



Add a new RSS channel

 
 


Keywords

2024-09-13 16:00:28| Engadget

A European consumer watchdog has filed a complaint against Epic Games, Electronic Arts, Roblox and other game publishers over deceptive in-game currency practices, Reuters reported. The European Consumer Organization (BEUC) said it has "identified numerous cases where gamers are misled into spending money" and called on authorities "to provide consumers with safe gaming environments."  The BEUC pointed out that consumers are unable to see the real cost of digital items price using in-game currencies, saying that in-game purchases should always be displayed in real money. It added that companies' claims that gamers prefer in-game premium currencies are wrong; consumers are often denied their rights when using such currencies; and that children are particularly vulnerable to these "manipulative tactics." "Regulators must act, making it clear that even though the gaming world is virtual, it still needs to abide by real-world rules," said BEUC director general Augustin Reyna in a statement. "Premium in-game currencies are purposefully tricking consumers and take a big toll on children. Companies are well aware of children's vulnerability and use tricks to lure younger consumers into spending more." Also named in the complaint is Microsoft's Activision Blizzard, Mojang Studios, Tencent-owned Supercell and Ubisoft.  In a separate statement, Video Games Europe, which counts members including Epic Games, Roblox, Activision Blizzard, Electronic Arts, Supercell and and Ubisoft, said that consumers are already well-informed around in-game currencies. "The PEGI (Pan-European Game information) Code of Conduct requires developers to ensure that the real-world cost is clear and unambiguous at the point of purchase of the in-game currency," it told Reuters. "Our members always respect European consumer laws in how they offer these purchases." The use of premium currencies purchased with real money has been controversial, especially around young players. In 2022, Epic was hit by a record FTC fine, in part for making it possible for children to purchase Fortnite's V-Bucks in-game currency without parental consent until 2018. The regulator said that Epic ignored more than a million user complaints and employee concerns over wrongful charges. This article originally appeared on Engadget at https://www.engadget.com/gaming/eu-complaint-urges-action-on-confusing-in-game-currencies-140028212.html?src=rss


Category: Marketing and Advertising

 

Latest from this category

20.12Tesla is recalling almost 700,000 vehicles over a tire pressure monitor issue
20.12James Bond (the movie franchise, not the spy) may be in deep jeopardy
20.12Google's Gemini Deep Research tool is now available globally
20.12How to schedule messages on Instagram
20.12Audi Vietnam reads brainwaves to help consumers decide whether the Q8 is the car for them
20.12Intel Arc B580 review: The new king of $250 GPUs (for now)
20.12Hisense's HT Saturn speakers feature wireless Dolby Atmos and room calibration
20.12Ubisoft quietly squeezes out another NFT game featuring Rayman, Blood Dragon
Marketing and Advertising »

All news

21.12Terry Savage: Giving the gift of a college savings plan
21.12Learn with ETMarkets: Understanding base metals and how to trade it
21.12Google suggests fixes to its search monopoly
21.12LNG producer Venture Global files for IPO on NYSE
21.1222 smallcap stocks stood out with double-digit gains in a forgetful week for Indian investors
21.12FPI Focus: Financials, IT, and real estate dominate December inflows
21.12Siemens sounds alarm: Capital goods stocks plunge amid capex concerns
21.12Terry Savage: Gifts to spark financial interest in the young
More »
Privacy policy . Copyright . Contact form .