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2026-02-12 17:59:19| Engadget

Wildlight Entertainment, the studio behind Highguard, has laid off many staffers. Level designer Alex Graner wrote in a LinkedIn post that the layoffs impacted "most of the team." The company says it's keeping a "core group of developers to continue innovating on and supporting the game." That sounds like a skeleton crew. Today we made an incredibly difficult decision to part ways with a number of our team members while keeping a core group of developers to continue innovating on and supporting the game.We're proud of the team, talent, and the product we've created together. We're also grateful Wildlight Entertainment (@WildlightEnt) February 12, 2026 Highguard is an arena shooter with an impressive pedigree. The team included many Apex Legends and Titanfall developers. The title was first announced as a "one more thing" surprise during the 2025 Game Awards, which was met with a lukewarm response by those looking for something a bit more exciting to close out the show. The game was released at the end of January, but the response to the final game was also a bit tepid. However, Wildlight proved quick to make adjustments based on player feedback. That's not always the case. Despite the company's efforts, the concurrent player count on Steam quickly dropped from around 100,000 to under 3,000 (where it sits right now.) It looks like that dwindling player count has now translated to massive layoffs just weeks after the initial release. Wildlight says it's "grateful for players who gave the game a shot, and those who continue to be a part of our community."This article originally appeared on Engadget at https://www.engadget.com/gaming/highguard-studio-lays-off-most-of-its-team-just-weeks-after-the-game-went-live-165919815.html?src=rss


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2026-02-12 17:21:28| Engadget

PlayStations first State of Play of the year is shaping up to be quite newsworthy. While Sony hasnt revealed too much about what it will show off (with one notable exception), the stream is slated to last for over an hour, so there should be at least some interesting stuff. The showcase will get underway at 5PM ET on February 12. You can click the play button on the YouTube video above to watch the State of Play in English when the time is right.The PlayStation YouTube channel is hosting alternative versions of the stream. One has English subtitles and the other is in Japanese. Otherwise, you can react to all the reveals live in Twitch chat.The showcase will include news, gameplay updates and announcements from game studios across the globe, Sony said. It will spotlight eye-catching third-party and indie games headed to PS5, along with the latest from teams at PlayStation Studios.Sonys slate of first-party games has been relatively slim over the last few years, but the company is preparing to release a trio of them over the next couple of months. Its likely that all three of those (Saros, Marathon and MLB The Show 26) will make appearances during the State of Play. Bungie has confirmed that Marathon will definitely be in the mix, though it dispelled rumors that another playtest for the extraction shooter will take place this weekend.There are positive signs for news on the Silent Hill front as well. Konami has scheduled a Silent Hill Transmission presentation for 7PM on Thursday, which is soon after the State of Play wraps up. That stream will include new information about Silent Hill: Townfall, which was announced all the way back in 2022, but we could get a peek at that game during the State of Play too.Elsewhere, we may get an update on Marvel Tkon: Fighting Souls, a nifty looking tag-fighting game from Arc System Works that Sony is publishing. Thats slated to arrive this year on PS5 and PC (Steam and Epic Games Store). A recent update to the games Steam page which was quickly reverted revealed that the game will have 20 fighters at the outset, with more to come. The timing of the leak suggests that Marvel Tkon: Fighting Souls may well show up during the State of Play.However, Marvels Wolverine, which is set to arrive this fall, may not be featured during this particular State of Play. Developer Insomniac Games indicated on X that it would reveal more details about the game this spring. However, that doesnt entirely preclude Sony from featuring the game at Thursdays showcase. Perhaps well get even a release date, given that GTA VI (a game that most publishers will want to stay very far away from) now actually seems to be on track to arrive in November.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/how-to-watch-playstations-hour-long-state-of-play-and-what-to-expect-162128585.html?src=rss


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2026-02-12 17:00:00| Engadget

Sonys 1000X earbuds have been at the top of Engadgets best wireless earbuds list since we first published it. With each new generation, the company managed to retain its crown, primarily thanks to a massive collection of features and an effective mix of sound quality and active noise cancellation (ANC) performance. Today, Sony revealed the latest entry in the series, the WF-1000XM6, delivering yet another redesign both inside and out. The companys tried and true formula of features and audio performance remains, but it may no longer be enough to elevate the M6 above the competition.   Design For the third time in a row, Sony overhauled the 1000X earbuds design. While the WF-1000XM5 was a clear revision of the WF-1000XM4, the M6 is a departure from both of them. The company managed to reduce overall size even further by using a rounder, pill-shaped enclosure for the earbuds main housing. I certainly applaud Sony for making these as tiny as possible, but Im still not a fan of the companys foam ear tips.  Sony introduced foam ear tips on the 1000XM4 earbuds and that led to an unstable fit during my testing. In fact, I ended up switching to the silicone M3 tips for a better feel. Things were slightly better on the M5, but the company regressed here on the M6. I tried every size of ear tips in the box and the fit test in the Sound Connect app only ever confirmed an air-tight seal in my right ear. This can impact sound quality and ANC performance, and the earbuds dont feel like theyre sitting far enough inside my ears. I never got used to the fit in my three weeks of testing.  The exterior panel of the WF-1000XM6 is still touch sensitive, accepting a variety of taps for playback controls, calls, noise settings and more. Sony also included a repeated tapping gesture thats used for volume control. Keep tapping on the right earbud to raise the volume and do so on the left to lower it. My disdain for touch controls is well-documented at this point, but the M6 reliably and quickly responded without me having to repeat a tap sequence.  WF-1000XM6 features The WF-1000XM6 accepts taps for touch-based controls. As is typically the case with its 1000X earbuds, Sony has loaded the M6 with features. Nearly all of these are holdovers from previous models, including Adaptive Sound Control that can automatically adjust settings based on your activity or location. Speak-to-Chat still pauses audio and activates ambient sound when you start talking, but its also still easily duped by coughs or clearing your throat. A quick access feature can put Amazon Music, Apple Music, Endel, Spotify and YouTube Music two or three taps away, depending on how you configure it. The M6 earbuds also allow you to accept and reject calls with head gestures and youll have the option to pipe in your own voice during a call. Sony retained its existing option of operating the earbuds with voice commands: If you say Assistant, you can then ask it to play, pause, skip and replay songs. It will also adjust the volume for you, but thats the extent of its abilities.  Sony included some handy power management features as well. First, theres an Auto Power Save mode that will disable any custom EQ settings, DSEE Extreme upscaling, Speak-to-Chat and voice control/voice assistant to reduce power consumption when the M6 hits 20 percent battery remaining. A Battery Care tool will extend the life of the earbuds battery by stopping charging before it reaches 100 percent. Lastly, Automatic Power Off will turn the earbuds off when theyre outside of the case and havent been worn for some time.  Baic conveniences like multipoint Bluetooth, wireless charging and IPX4 water resistance are also here. Wear detection is onboard and you can use Sonys EQ presets to alter the sound profile, or make your own and save them for future use. The Sound Connect app puts the battery levels of the individual earbuds and the case front and center, and you can edit the main screen to hide the features displayed there if you dont need them. Sound quality and ANC performance Sound quality is one of Sony's strengths and that continues on the M6. Billy Steele for Engadget If Sonys long list of features is its top advantage over the competition, overall sound quality is number two. For the WF-1000XM6, the company built new drivers with soft edges for deeper bass and a more rigid, lightweight dome for clearer treble. There are also notches around the edges for clearer and smoother sound quality overall, according to Sony. And of course, DSEE Extreme upscaling helps to recover details lost to compression while 360 Reality Audio and Spatial Sound Optimization are available for more immersive listening.  I found the M6 earbuds at their best with the stock EQ and DSEE Extreme active, much like I have on previous 1000X models. The sound is deep and warm, with thick bass thats adequate without ever overpowering the mix. Highs cut through and theres ample midrange, keeping those finer details from getting lost. Erika de Casiers atmospheric Lifetime is a great example of what the WF-1000XM6 can do. Vocals seem to float over the top of the bassline and drums, with percussive piano chopping though and subtle synth details popping up throughout. When strings arrive on Seasons, the M6 ushers them into a prominent position rather than relegating them behind the beat.  On the WF-1000XM6, the chaos of Spiritboxs Holy Roller doesnt get condensed to a messy heavy metal roar either. And theres plenty of texture in the synth-driven noise of Nine Inch Nails As Alive As You Need Me To Be. Even more straightforward rock tracks like Jimmy Eat Worlds Bleed American have ample punch, with a wide soundstage that never feels claustrophobic or sounds compressed. Overall, the WF-1000XM6 holds its own against the best-sounding earbuds you can buy right now, though some of the competition, like Technics, have an edge in the way they handle the subtlest of nuances in songs.   If you were hoping for knock-out ANC abilities, I must report that the WF-1000XM6 isnt the noise-canceling powerhouse that is Boses QC Ultra Earbuds. The M6 struggles mightily with human voices. While thats the downfall of many ANC earbuds, youll want to keep it in mind if you plan to wear these in the office. I found I could also still hear constant noise sources like fans and white noise machines when wearing the M6 items that the QC Ultra Earbuds combat effectively. Using the WF-1000XM6 for calls The WF-1000XM6 isn't as adept at calls as Sony advertises. Billy Steele for Engadget For calls, Sony says the M6 uses AI for both background noise reduction and voice capture with the beamforming microphones. Whats more, the earbuds are equipped with eight total mics for ANC and calls, plus bone conduction tech for improved voice pickup. Unfortunately, all of that doesnt lead to stellar performance during calls. While the WF-1000XM6 is perfectly usable for voice and video calls, the overall quality is far from pristine. To make matters worse, the earbuds make you sound overly processed when you encounter significant background noise. Since the company prided itself on the upgrades here, the results are disappointing.  Battery life Sony says the WF-1000XM6 will last up to eight hours on a charge or 24 hours when you factor in the full longevity of the charging case. During a battery test that I mostly ran with ANC active, I had no trouble hitting that single-charge figure. Thats with the volume around 75-80 percent and includes calls and virtual meetings where I switched over to ambient sound mode.  Its worth noting that I had DSEE Extreme upscaling active the entire time, which can impact battery life. Plus, if you use the aforementioned Auto Power Save mode, you can extend play time when you have about a quarter of a tank left. Going without some of the M6s best features in the interest of having tunes for a workout or commute is a fair trade in my book.  The competition The WF-1000XM6 is still a compelling option, but it's not the clear favorite anymore. Billy Steele for Engadget When sizing up the competition for the WF-1000XM6, you have to choose your priorities. Simply put, no other company offers the comprehensive suite of features that Sony does. Thats been true for a while now and it continues with this model. If you want the strongest active noise cancellation, that will be Boses second-generation QuietComfort Ultra Earbuds. If the best sound quality is your goal, the Technics AZ100 is your best bet in this price range. Ill also mention Sennheisers Momentum True Wireless 4 which offers great sound quality, respectable ANC and a comfier fit than the M6, but that set is almost two years old at this point. Wrap-up Sony continues its run of great earbuds with the WF-1000XM6, but this model isnt the polished package that some of its predecessors were. The two most obvious places the company is lagging behind the competition is ANC performance and overall voice quality, not to mention my continued dissatisfaction with the fit that Sonys foam tips provide. The M6 is also more expensive than the previous version was at launch, which makes it even harder to overlook any flaws. What you will get on the WF-1000XM6 is a ton of features, great sound quality and reliable touch controls in a smaller package. And for some, that might be enough to make you forget about the rest.  The WF-1000XM6 is available today in silver and black for $330.This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/sony-wf-1000xm6-review-facing-tougher-competition-160000652.html?src=rss


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