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2024-09-14 15:00:14| Engadget

Sam Altman has told OpenAI staff members during their weekly meeting that the company is changing its rather convoluted non-profit corporate structure next year, according to Fortune. The CEO said OpenAI will move away from being controlled by a non-profit entity and will transition into a more traditional for-profit organization. He didn't delve into the specifics of how the company will achieve that goal and what OpenAI's corporate structure will look like exactly. A spokesperson only told Fortune that it remains "focused on building AI that benefits everyone" and that non-profit is "core to [its] mission and will continue to exist." OpenAI started as a non-profit organization in 2015 that relied on money from donors. In a page explaining its structure, it said that it only raised $130.5 million in total donations over the years, which it says made it clear that "donations alone would not scale with the cost of computational power and talent required to push [its] core research forward." The then-purely non-profit organization created a for-profit subsidiary in order to solve that problem. As Fortune explains, OpenAI's non-profit entity currently controls its for-profit arm, which in turn controls a holding company that takes investments from companies like Microsoft.  Under this structure, the profit that can be allocated to investors, including Microsoft, has a cap. Anything OpenAI makes beyond the cap will go to its non-profit division. And the company's revenue is booming, according to a report by The Information published in June. OpenAI reportedly doubled its annualized revenue in the first half of the year, thanks to the subscription version of ChatGPT. The company's complex structure also allowed OpenAI's non-profit board of directors to oust Altman in 2023, because they "no longer [have] confidence in his ability to continue leading OpenAI." Five days later, however, the board was disbanded and replaced, while Altman was reinstated as CEO. This article originally appeared on Engadget at https://www.engadget.com/ai/openai-is-reportedly-moving-away-from-its-complicated-non-profit-structure-next-year-130014948.html?src=rss


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2024-09-14 15:00:11| Engadget

It used to go by at least two different names Oculus Connect and then Facebook Connect but whatever the moniker, Metas fall event is still a big showcase for the companys latest and greatest achievements in the virtual reality and mixed reality space. Much like last year, we can likely predict the biggest news coming out of Meta Connect 2024 with just two acronyms: AI and AR.  Like every other big tech firm this year, Meta will be desperate to demonstrate how it plans to stay relevant in a future powered by AI. And now that we're seven months beyond the launch of Apple's Vision Pro, which arrived alongside a short-lived spike in interest in augmented reality (AR), Meta CEO Mark Zuckerberg is likely eager to show off his own plans to make AR a reality. While Zuckerberg isn't as hot on the metaverse as he was when he renamed his company, the union of AI and AR is one way he can still make the dream of persistent virtual worlds come true. It might look less like Ready Player One, but if AR glasses actually take off, they could still let Meta control another piece of our digital world. And to help get them there, delivering an updated inexpensive VR headset couldnt hurt. With all of that in mind, here are a few things we expect to see at Meta Connect 2024, which kicks off virtually on September 25 and runs for two days. Orion AR glasses After reportedly killing a pricey next-generation mixed reality headset, which was meant to compete with the Apple Vision Pro, Meta is instead focusing on a pair of augmented reality glasses, codenamed Orion, as its next innovation. As seen in the background of one Mark Zuckerberg photo (above) , and later somewhat confirmed by him, Orion resembles a pair of chunky hipster frames. Unlike the Quest 3, which fully consumes your vision and uses cameras to show you a low-quality view of the world, Orion could let you see the real world like a normal pair of glasses. But, like Magic Leap and Microsoft's HoloLens before it, Metas glasses could layer holographic imagery on top of your reality. The key difference, of course, is that it appears to be far less cumbersome than those devices. The glasses are, I think, going to be a big deal, Zuckerberg said in an interview on the Blueprint Podcast (via RoadtoVR). Were almost ready to start showing the prototype version of the full holographic glasses. Were not going to be selling it broadly; were focused on building the full consumer version rather than selling the prototype. Back at Meta Connect 2022, Zuckerberg showed off how the company was thinking of AR glasses, together with an intriguing wrist-based controller: "Its probably our most exciting prototype that weve had to date," Meta CTO Andrew Bosworth told The Verge last year. "I might get myself in trouble for saying this: I think it might be the most advanced piece of technology on the planet in its domain. In the domain of consumer electronics, it might be the most advanced thing that weve ever produced as a species." According to a leaked Meta roadmap, the company plans to release a new pair of Ray-Ban smart glasses next year which would add a small built-in screen alongside its existing camera, speaker and microphone. That would be followed by Metas first pair of consumer AR glasses in 2027. It makes sense that we'll see some sort of concept device this year. Much like Apples Vision Pro was effectively that companys version of an AR/VR concept car to introduce developers to its notion of "spatial computing," Meta will need to give developers a way to use its platform so they can build their own AR experiences. Meta via Gary_the_mememachine/Reddit A cheaper Quest 3 variant Instead of an upgraded headset, all signs point to Meta releasing a stripped-down version of the Quest 3 called the Quest 3S, reports Bloombergs Mark Gurman. Recent leaked images from Metas own Quest Link application has confirmed the headsets existence. According to Gurman, the company is aiming to make it much cheaper than the current version, reportedly considering price points of $300 or $400, while still delivering an experience close to the Quest 3. It could potentially replace the Quest 2, which remains in the product line priced at $299 long after its 2020 release. So why would Meta do this? Theres a huge performance gap between the Quest 3 and Quest 2, which makes life difficult for developers. With a cheaper device thats similar to the Quest 3, potentially using the same processor, it would be easier to build games that can scale across two price points. According to Bloombergs Gurman, Meta has also considered releasing some models of the new headset without any bundled controllers, which would push the price down even further. More AI, of course Expect Meta to show off even more ways its taking advantage of AI across its Quest headsets and the Ray-Ban smart glasses. The company rolled out multi-modal AI search capabilities on those glasses in January, which allowed you to ask the Meta AI about objects or landmarks you were looking at, or for a quick trnslation. Based on our testing, though, those features were surprisingly half-baked. Meta will likely discuss ways its improving those existing features by implementing its Llama 3.1 large language model (LLM), which its positioning as an open source competitor to Google and OpenAIs LLMs. In particular, the company notes that Llama 3.1 offers dramatically improved translation, math and general knowledge capabilities. Theres certainly room for Meta to introduce new AI capabilities powered by Llama 3.1 in the Ray-Ban smart glasses, but given their limited processing power and battery life, well probably have to wait for an updated model before we see anything truly groundbreaking. Karissa Bell contributed to this report.This article originally appeared on Engadget at https://www.engadget.com/ar-vr/everything-to-expect-at-meta-connect-2024-ar-ai-and-the-cheaper-quest-3s-130011959.html?src=rss


Category: Marketing and Advertising

 

2024-09-13 20:04:14| Engadget

Apple has revealed it will allow iPad users in the EU to install third-party app stores on their tablets (without having to sideload them) starting on September 16. You'll need to install iPadOS 18, which will be available broadly on Monday, to do so. Back in April, the European Commission designated iPadOS as a "core platform service," meaning that like iOS, the App Store and Safari, the operating system is subject to stricter rules under the bloc's Digital Markets Act. As TechCrunch notes, Apple had six months to update iPadOS so that it complied with the DMA, which included opening up the platform to third-party app marketplaces. Epic Games has already pledged to bring its app marketplace to iPadOS, meaning that folks in the EU should be able to play Fortnite and Fall Guys natively on compatible iPads in the near future. Several other third-party app stores have arrived on iOS in the EU since Apple added official support in March. While the likes of AltStore PAL and the Epic Games Store aren't subject to Apple's usual app review policies, the company notarizes them for security purposes. The developers of third-party app marketplaces also need to pay a Core Technology Fee to Apple once they meet certain thresholds (the EU opened an investigation into this fee in March). One other key change coming to iPads with the rollout of iPadOS 18 is under the surface, but one that may ultimately change how EU users browse the web on their iPads. Apple will allow third-party browsers to use their own engines on iPadOS instead of having to employ its own WebKit. This means that the likes of Mozilla and Google will be able to offer iPad versions of Firefox and Chrome that run on their own tech.This article originally appeared on Engadget at https://www.engadget.com/mobile/tablets/ipads-will-support-third-party-app-stores-in-europe-starting-september-16-180414833.html?src=rss


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