Xorte logo

News Markets Groups

USA | Europe | Asia | World| Stocks | Commodities



Add a new RSS channel

 
 


Keywords

2024-11-20 15:00:43| Engadget

Strinova is a third-person hero shooter coming out this week, and its recent closed beta functioned more like an open beta despite the label. Its anime art style caught my eye, so I decided to register and try it out. While this hero shooter had much in common with others in the genre, I thoroughly enjoyed the new mechanics it introduced. This new third-person shooter from iDreamSky has elements players of Counter-Strike 2, Overwatch and Valorant will find familiar, such as game modes and Agent roles. However, the game sets itself apart by implementing a mechanic called Stringify, allowing Agents to turn from 3D into paper-thin 2D models. Stringify allows Agents to avoid gunfire, climb up walls and even glide through the air, but they cant shoot or use abilities while Stringified. This mechanic allows for possibilities like chambering sniper rifle rounds while minimizing ones hitbox and traversing walls mid-gunfight. It was incredibly entertaining to move around like this, but it isnt so over-the-top like how some Call of Duty games and Titanfall implement movement mechanics. Spamming glides or sprints wont do much good. Each Agent has unique abilities and primary weapons, while secondary weapons and grenades can be swapped out. You have many familiar roles like snipers, designated marksmen with semi-automatic rifles, mid-range assault units and close-quarters-focused brawlers armed with shotguns. The abilities range from defensive supports to lone-wolf offensive kits, though Strinova doesnt encourage engaging groups of enemies alone due to a longer time to kill. My favorite Agent from the open beta is Meredith (image below), a mid-range assault Agent who can glide in mid-air longer due to a time-slowing mechanic. Her gunplay feels almost inspired by Warframes Zephyr, who also has extended airtime. Meredith also has area denial abilities that apply debuffs, most significantly with her Ultimate Skill that drains HP temporarily while limiting vision. Jeremy Gan for Engadget Another standout is Audrey, whose ability turns her into a stationary turret and lets her fire her machine gun without recoil or reloading. However, youll want to watch out for overheating. She has a limited shield that blocks some incoming fire while aiming down the sights but theres a catch. Despite being a bullet hose, shes vulnerable to a single sniper headshot, and a shotgun user can take her out quickly before she enters turret mode, which has a longer startup animation. There were four game modes in the open beta: team deathmatch, team arena, escort, and demolition. Escort is similar to what Overwatch offers, which has an attacking team escorting a payload to the goal. Demolition is basically competitive Counter-Strike. Team deathmatch has five teams of three fighting each other, while team arena has a 7v7 format. In the last two game modes, Ultimate Skills are disabled. Based on my experience, Strinova has a longer time to kill, which forces players to be more tactical, especially when everyone can use Stringify to move around. I was forced to ditch my highly aggressive playstyle and employ proper movement and peeking to ensure I survived gunfights. Since each Agent gets to turn 2D, glide and climb walls, there are plenty of ways to get the drop on opponents. Jeremy Gan for Engadget Strinova ran smoothly on my gaming laptop, reaching 120FPS easily and rarely dropping many frames. However, there was a glaring bug in which my A key was perceived as being held down. The only way to fix was to pause or unplug my keyboard. I usually had to perform the latter, and it was rather annoying to deal with, though hopefully its something that gets worked out by release. I definitely enjoyed playing the Strinova open beta, and the game is set to come out on November 21. There are plenty of other cool things in the game, but the combat absolutely stands out. I dont play that many hero shooters, but this one is like a diamond in the rough to me.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/strinovas-2d-stringify-mechanic-breathes-some-new-life-into-hero-shooters-140043155.html?src=rss


Category: Marketing and Advertising

 

Latest from this category

30.06Shopping agent Daydream wants fashion retail to feel like magic, not a search bar
27.06AI Update, June 27, 2025: AI News and Views From the Past Week
27.06Compact UV printer smashes records as creators embrace DIY manufacturing
26.06Five Strategies of Business With Standout Productivity Growth [Infographic]
26.06Become a Better Leader: Five Steps Toward Discovering Your Blind Spots
26.06How Association Media Delivers for B2B Marketers What Algorithms Cannot
26.06Free laundry at noon: Samsung and Coolblue make climate action effortless
25.06How Happy Are US Small Business Owners?
Marketing and Advertising »

All news

30.064 Advanced Charting Techniques for Day Traders
30.06Bull Radar
30.06Bear Radar
30.06Stocks Rising into Final Hour on US-Global Trade Deal Optimism, Lower Long-Term Rates, Short-Covering, Tech/Financial Sector Strength
30.06St. Louis regions slowing population growth spurs call for action
30.06Chicago Housing Authority gives another big payout to terminated executive
30.06Mid-Day Market Internals
30.06Tomorrow's Earnings/Economic Releases of Note; Market Movers
More »
Privacy policy . Copyright . Contact form .