|
The EU will be mandating new labels on smartphones and tablets that indicate how repairable the device is. These labels will also include ratings for energy efficiency and durability. They will start showing up on devices on June 20 and will be similar to pre-existing ones for home appliances and TVs. The labels display a products energy efficiency rating on a scale from A to G and will also display battery life and the number of available charge cycles. There will be letter grades for durability and repairability, in addition to an IP rating for dust and water-resistance. European Commission Covered products also include cordless landline phones, but smartphones with rollable displays are exempted. This is fairly odd because, well, there arent any rollable phones available for consumers just yet. Windows-based tablets will be covered by a separate mandate for computers. This isnt the only change the EU has announced regarding device sales. Hardware will now have to meet new "ecodesign requirements" to be sold in the region. This includes a requirement to make any applicable spare parts available for repair. Other ecodesign requirements include batteries that retain at least 80 percent of their capacity after 800 charging cycles and scratch and drop protections that exceed minimum standards. Finally, manufacturers must provide OS updates within six months of the source code becoming available.This article originally appeared on Engadget at https://www.engadget.com/mobile/the-eu-is-putting-repairability-rating-labels-on-phones-and-tablets-in-june-154051517.html?src=rss
Category:
Marketing and Advertising
Every video game is a miracle. Long hours, extraordinary technical and artistic requirements and cross-disciplinary collaboration: the very act of making games is difficult, and leaves room for catastrophic errors. It's a wonder any of them make it to release at all. Fulcrum Defender, the new Playdate exclusive from Jay Ma, the co-founder of indie darling Subset Games, is one such miraculous game. It's the first new release from the studio since 2018's critically acclaimed Into the Breach. Ma began work on Fulcrum Defender following a life-changing Covid infection that has greatly diminished her quality of life and ability to do the thing she loves. The story of Fulcrum Defender begins following a trip Ma made to Vancouver, Canada in August 2023 to see Subset co-founder Matt Davis and a few other members of the studio in-person. At the time, the team was working on more than one game. According to Ma, one of the larger, more promising projects was "struggling," but the trip led to a breakthrough. Then, she caught Covid-19. "It was pretty unfortunate timing," she said. "For the first time in a while, I was gung-ho about being able to figure this game out." At first, Ma's latest bout with the coronavirus didn't seem all that different from her previous experiences. She returned to her home in Kyoto, Japan, quarantined and eventually recovered from the acute symptoms, but never bounced back completely. "I think it was the first day that I went out to be outside, bike, do normal things, and I just completely shut down," she said. "I couldn't get out of bed for like four days." She realized she was experiencing long Covid. As we chatted over Google Meet, Ma frequently took long pauses to piece together her memories and find the right words to express her loss. "I'm a different person," she told me after one such break. "I walk around with a cane. I need to structure exactly how I do something outside. I need to know where all the chairs are. I walk at a grandma's pace, and I'm constantly forced to maintain awareness of my physical state, because if I do too much, it's already too late. It makes everything feel dangerous." For the first four months of her illness, Ma couldn't work at all. "Even even when I was more used to needing to pace myself, not only was it harder to do things that used to come naturally to me, but I would also get lost in my own head," she said. She worried she might never make games again. Subset Games Fulcrum Defender was a chance to prove to herself she could still do the thing she loved. Subsets Mauro López provided additional programming, and composer Aaron Cherof, best known for his work on Minecrafts Trails and Tails update, made the music for the game. Panic contacted Ma about the project after she showed a few friends the game around the time of Kyoto's annual Bit Summit indie game festival in the summer of last year. "I would wake up in the morning and think about the game and make progress every day even if it was only a couple of hours that did something really important for my psychological state," she said. In a preview released by Panic, Ma describes Fulcrum Defender as a game "that starts out slow and relaxing but gradually ramps up until it becomes frantic chaos." You can see the connective tissue between it and Ma's previous work. Players can earn upgrades to make their run easier. Success then depends on a combination of good aim (using the Playdate's signature crank), smart decision-making and a well thought out build. I expect it will have the same addictive "one more run" quality that Subsets other games are known for. This illness has shrunk my world and perception of time considerably.Jay Ma "With Into the Breach, if I wanted to add one enemy, that one enemy would change how maps are designed, how character weapons are designed, and how scaling works," she said. "So a single new idea requires you to kind of keep everything in your head at once, and that specifically is just something that I struggle to do now." Fulcrum Defender taught Ma how much she had taken for granted the ease with which she one juggled those various dependencies in her mind. Ma hasn't found a doctor in Japan who knows enough about the illness to offer her a conclusive diagnosis, and the state of research on long Covid in general is nascent. "They hate to make uncertain calls," she explained. The one thing she's found she can do is take frequent dementia tests to track the condition of her mind. "I feel like I need to live with the possibility that it won't go away, so I just sort of operate with that mindset," she told me. "This illness has shrunk my world and perception of time considerably. My memory is way worse. I'll forget what happened like a week ago, and I don't really think about the future at all. And so I'm just in a constant present. It feels like I'm being forced to train to be a monk." When I asked what her illness might mean for the future of Subset, Ma took a long time to consider her answer. "We set a rule that we will not announce anything unless we're absolutely certain it's coming out. We want to live with the freedom of being able to cancel rather than feeling we're stuck in having to release something we don't like," she said. "So Subset is doing fine, but my output has dropped to like 20 percent of what it used to be." Subset Games Davis, she adds, has been productive, but he too has had to adapt his work schedule, in his case due to two young kids. "If we want to make another Into the Breach-scale game, it feels like we might need more help in the long run. I need to come to terms with the fact I can't do all the art the way I used to." Ma has been through so much, and yet Fulcrum Defender isn't a game about chronic health concerns, disability or memory loss. It seems to studiously avoid borrowig any biographical detail from Ma's life whatsoever. People will play and enjoy it knowing nothing of the challenging circumstances in which it was made. It turns out, that's the only way Ma would have it. "I know of a lot of developers who put themselves into their game. You can see the author's intent, emotional state and the things they were processing in it. I've wondered what it would be like to make a game like that, but I have no idea how. Basically, the only thing that drives me is mechanics," she told me. "So I have no expectation, or really desire for people to see the author in the little arcade games I make. I would be very happy to never be perceived." Fulcrum Defender along with 11 other games arrives as part of Playdate's second season of weekly games beginning on May 29. You can pre-order Season Two for $39 through the Catalog store.This article originally appeared on Engadget at https://www.engadget.com/gaming/subset-games-co-founder-jay-ma-went-through-hell-to-make-fulcrum-defender-153028909.html?src=rss
Category:
Marketing and Advertising
Uber is expanding its robotaxi ambitions with the help of Volkswagen. The two companies are teaming up to offer autonomous rides in ID. Buzz vehicles. They plan to deploy thousands of the vehicles in multiple US markets over the next decade. Testing is slated to start later this year with human safety drivers at the wheel. All going well, Uber and VW aim to start running ID.Buzz robotaxi rides in Los Angeles in late 2026. Volkswagen AG's MOIA division is supplying its autonomous driving tech. The ID.Buzz is an electric, modern version of VW's classic Type 2 Microbus. The vehicle finally hit the US last year for a starting price of $59,995 for the base model. Uber has been offering robotaxi rides in Waymo vehicles for a while. It's gradually been expanding the number of markets in which it offers such rides. Waymo rides are currently available via Uber in the likes of San Francisco, Los Angeles, Phoenix and Austin.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/uber-is-adding-volkswagen-id-buzz-evs-to-its-us-robotaxi-fleet-140919926.html?src=rss
Category:
Marketing and Advertising
All news |
||||||||||||||||||
|