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The Nintendo Direct livestream on Thursday brought some unexpected news for Tamagotchi fans: the Tamagotchi Connection: Corner Shop game series of the early 2000s is being resurrected with a new entry, Tamagotchi Plaza. But it seems the announcement trailer left out the best part. As spotted by Tama-Palace, Bandai Namco says on the games official website that Tamagotchi Plaza will be compatible with the Tamagotchi Uni. Players will be able to link their Uni devices to the game to access special perks kind of like how the beloved, defunct TamaTown worked. Tamagotchi Plaza comes out on June 27. In Tamagotchi Plaza, players will act as shopkeepers and help get the town ready for the big Tamagotchi festival. Some shops will include the option for local two-player. As for connecting your Uni, Bandai says: Tamagotchi Plaza features a linkage function with the Tamagotchi Uni. For the first time, players can connect with the latest toy model, the Tamagotchi Uni. By linking the Tamagotchi Uni, they will gain access to exclusive items, special events, and unique conversations not available in the base game, while supplies last. Considering the Tamagotchi Uni is nearing two years old now, anything that will inject some newness into the experience is welcome. For anyone who grew bored of the Uni and has been neglecting it, Tamagotchi Plaza seems like a pretty compelling reason to dust it off and get playing again. Of course, you don't need a Uni device to play; it has enough appeal on its own as a super cozy game that'll tug at franchise fans' nostalgia. This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-new-tamagotchi-game-for-nintendo-switch-will-connect-with-tamagotchi-uni-160639100.html?src=rss
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Back in 2022, Sony hired Garrett Fredley to join its then newly formed Preservation team, which has been working to find and save documentation of PlayStation's 30-year history since then. Now, Fredley spoke at Game Developers Conference to give an update about his team's efforts. In his Game File newsletter, Stephen Totilo has shared the details about Fredley's talk. Apparently, the team formed what it's calling the PlayStation Studios Vault to store everything it could find about Sony's game-making history. The Vault now houses game builds, source code and source art, but it has all kinds of other files, as well. Fredley explained that it was created to preserve "everything that is ever related to a project you can possibly find: from documentation to audio assets, to prototype information, anything under the sun, even cultural artifacts." If it's adjacent to a PlayStation studio game, the team will store it in the Vault even photos of developer teams that made the game. Currently, the oldest item in the team's collection has a 1994 timestamp and was from the tactical RPG Arc the Lad. The latest files include every customer-facing PS5 build of every PlayStation Studios game, as well as every debug, testing, alpha, beta and milestone releases. It has over 1,000 builds saved. At the moment, the Vault has two main servers located in Las Vegas, Nevada and Liverpool, England, which store 650 terabytes of data, or around 200 million files. That's almost double the 350 terabytes of data Fredley said the team gathered during another one of his talks last year. He expects to quickly go over the 1 petabyte of cloud server storage data the team's current setup can handle, especially since more and more games are being developed. The preservation team uses tools to help its work, including a robot called Vaultron that can read thousands of discs to find files. But it still hasn't been easy, since most studios don't exactly store their files in a way that makes them understandable and accessible decades from now. Going forward, Fredley and his team will have to solve a few problems that they're expecting to pop up. They'll need to have good indexing tools, for instance, and figure out a way to maintain the ability to use the files they collect.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/sony-has-been-backing-up-its-ps5-game-builds-as-part-of-a-preservation-effort-150025423.html?src=rss
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The reviews train rolls on at Engadget. We've had another busy couple of weeks, and more new devices are arriving for testing every day. For now, catch up on our in-depth analysis of the new base-model iPad, Nothing Phone 3a duo, some incredible sounding headphones and more. iPad (2025) with A16 Apple has been busy updating several devices over the past few weeks, including the "regular" iPad. The company's entry-level tablet now has an A16 chip that offers plenty of power for most people. The iPad Air is still a better option if you can afford to spend more, according to buying advice senior reporter Jeff Dunn. "But for $250 less than the latest Air, the iPad (A16) does well to meet most iPad users where they live," he writes. "Its not the most delightful iPad, but its good enough for the masses." Nothing Phone 3a and 3a Pro The Nothing Phone 3a is much more than an update to the 2a when you consider the company opted to debut a new Pro model alongside it. There are concerns about a limited warranty in the US, but the 3a is a great budget device and the Pro has better-than-midrange cameras. "It's really hard to criticize Nothing for any of the component choices, and if you're willing to take a risk on the company's limited US warranty and want something unique, these are the phones to buy," senior reporter Igor Bonifacic explains. Noble Audio FoKus Apollo $649 is a lot to pay for a pair of wireless headphones. But if you're searching for the absolute best available sound quality, perhaps money is no object. Noble Audio's FoKus Apollo has a unique driver setup that offers a more expansive and detailed soundstage than the competition and long battery life, but that's about it. "For me, to pay $649 I expect more in terms of features," I argue. "The first item would be better ANC performance, but I dont feel like spatial audio support and wear detection are too much to ask." Assassin's Creed Shadows and a cheap tablet battle Contributing reporter Kris Holt spent some time with the new Assassin's Creed title and came away with some mixed feelings on the game. "Assassin's Creed Shadows has impressive technical work, great performances and an expansive, well-drawn story but it's unfortunately weighed down by some frustrating decisions and antiquated gameplay systems," he writes. "Still, I'm eager to keep exploring." In addition to reviewing the latest iPad, Jeff also pit the Amazon Fire HD 8 against Walmart Onn 8 in a battle of the sub-$100 tablets. After a few weeks with the matchup, his biggest takeaway is you should probably just try to spend a little more on a new tablet. "Get an iPad, buy an older refurbished one if you have to, pay even a little bit extra for a more powerful tablet from Samsung, Lenovo or another name brand it shouldnt really matter," he says. "Itll run better, both today and into the future." Upcoming reviews The busy reviews season continues for the team at Engadget. Coming up next, we've got the Pixel 9a, ASUS ROG Flow Z13 and AMD Ryzen 9950X3D. I'll also be taking a look at the Weber Smoque smart grill and Audio-Technica's ATH-CKS50TW2 earbuds. Spring is also the time we typically see a lot of the devices that were announced at CES go on sale, especially home theater gear, so look for some of those items to appear soon as well. This article originally appeared on Engadget at https://www.engadget.com/engadget-review-recap-ipad-nothing-phone-3a-assassins-creed-shadows-and-more-130057384.html?src=rss
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