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The list of titles coming to Game Pass this month is a bit on the paltry side, aside from one massive exception. The original 1996 Diablo hits PC Game Pass on January 14, so those of us who have been living under a rock since Bill Clintons first term can finally see what all of the fuss is about. What can I say about Diablo that hasnt been said already? Its the OG action-RPG that basically defined the genre. Its a legitimate classic. Theres a reason why the franchise is still going strong deep into the 21st century. The battles are intense, the progression is satisfying and the character customization options are just as deep now as they were in the 1990s. This isnt the first time that the game has been re-released. Blizzard and GOG struck a deal back in 2019 to bring the title to the latters digital gaming marketplace. However, this is the first time its been free-ish, assuming a pre-existing PC Game Pass or Game Pass Ultimate subscription. Diablo is, by a huge margin, the most notable Game Pass release for January, but its not the only one. The post-apocalyptic farming sim My Time at Sandrock will be available on January 8 and EA Sports UFC 5 will be playable on January 14.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/the-original-diablo-hits-pc-game-pass-on-january-14-161519350.html?src=rss
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The price hikes for streaming services have already started for 2025. Discovery+ has announced its plans are increasing in price for all US subscribers. The Discovery+ plan with ads will go up to $6 per month, from $5, while the ad-free plan will increase to $10 per month, from $9. No, an extra $1 monthly isn't horrible, but $12 yearly, now that's a meal's worth of extra fees. The new fee tiers go into effect immediately for new subscribers. However, existing customers who pay through Discovery+ or the app store will pay more on their first bill after February 7. Any subscribers on promotional deals won't have an increase until that period ends. Discovery+ previously increased the price of its ad-free plan in late 2023. At the time, it went up from $7 to $9 monthly. This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/discovery-is-raising-prices-for-all-customers-160646636.html?src=rss
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If 2024 was the year augmented reality glasses started to feel real, 2025 is already shaping up to be a really interesting year for AR, with a number of smaller companies showing off AR at CES 2025. Chinese company RayNeo brought their new X3 Pro AR frames to CES, and I was pleasantly surprised to see that it seems to have squeezed an impressive amount of tech into a relatively small pair of frames. Like AR glasses from Meta and Snap, RayNeo use microLED projectors and waveguides to produce a full-color AR display. The field of view is just 25 degrees notably smaller than what Snap or Meta have in their products but its impressively bright. Even under the fairly bright lights of a Las Vegas casino ballroom, I had no problem seeing the menus or even reading text (the display outputs 2,500 nits, according to the company). What stood out the most, though, was the size. At less than 3 ounces, the RayNeo X3 Pro are impressively lightweight. Like other AR glasses Ive tried, they dont quite look like a normal pair of frames, but they dont feel that far off either. RayNeo opted to put the onboard cameras in the center of the frames rather than in the corners, which does add a bit of bulk. Karissa Bell for Engadget In terms of apps, there wasnt much to demo. I tried a real-time translation app, which beamed English text in front of me as RayNeos Bernie Liu spoke Chinese. I cant speak for the accuracy of the translation, but it seemed to do a pretty good job despite the fact that we were in a noisy environment. I also briefly chatted with a built-in AI-assistant powered by chatGPT and snapped a few photos. Liu told me the company is also working with outside developers who are already creating their own apps for the upcoming device, so hopefully it will roll out with a few more capabilities. That said, battery life will likely be an issue as it is with other AR glasses. Liu said the battery currently lasts around 30 minutes with heavy use, though the company is still working on improving various aspects of the frames. RayNeo hasnt announced an official price or launch date yet, but Liu told me they are hoping to put them on sale later this year for around $1500.This article originally appeared on Engadget at https://www.engadget.com/ar-vr/rayneo-ar-glasses-hands-on-at-ces-2025-surprisingly-light-and-bright-120047035.html?src=rss
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