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Developer Necrosoft Games has assembled another huge bundle of games on Itch.io to support a good cause. It includes more than 400 games that can be yours if you pony up at least $10 to support wildfire relief efforts in Southern California. Tunic, one of our favorite games of 2022, is arguably the highest-profile game in the California Fire Relief Bundle. Buying this beautiful, Zelda-esque adventure on Steam right now would cost you $30. That alone makes the bundle great value, though it includes over $3,200 worth of games. There are a few other particularly notable games on the list. You may have heard of restaurant sim Cook, Serve, Delicious! 2!!, the fairly self-explanatory SkateBird or the utterly ridiculous Octodad: Dadliest Catch. There's also Hidden Folks, a charming puzzle title that we reckon is a great way to help you destress. Hundreds of other lesser-known games await your curiosity too. For instance, there's a pretty puzzle-platformer called Hoa that I've been meaning to get around to. Along with video games, there are physical table-top roleplaying games (including a Bugsnax card game you can print and play), asset packs, books, comics and other projects in the bundle. You'll find a few Playdate games in there as well. Note that there are no Steam keys available through this bundle, but it's not too complicated to set up an Itch.io launcher on Steam Deck. Organizers are aiming to raise $100,000 for CORE (Community Organized Relief Effort). The Los Angeles-based organization "offers direct monetary support to survivors of the fires and supports projects for fire resilience in affected areas (and potential disaster zones)," the bundle's page states. Save for processing fees, all proceeds will go to CORE. The campaign, which will run until just before midnight ET on March 13, is already over three-quarters of the way to its goal. The wildfires that struck Southern California in early January damaged or destroyed more than 18,000 structures and led to the evacuation of more than 200,000 people. As of February 12, 29 people are known to have died in the fires.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/tunic-and-400-other-games-can-be-yours-for-just-10-thanks-to-a-charity-itchio-bundle-202504116.html?src=rss
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Marketing and Advertising
Square Enix just announced a new sub-brand called Dragon Quest Golf, which is exactly what it sounds like. Its a team dedicated to making golf merchandise and accessories based on the long-standing JRPG franchise. As expected, one of the brands initial offerings is a golf ball based on the iconic blue Slime. This is typically the first enemy players encounter in a DQ game. The company will showcase more merch at the 59th Japan Golf Fair on March 7, though Square Enix hasnt yet revealed any other gear besides the aforementioned ball. I could see a golf bag based on a Weartiger or tees designed to resemble an Eggsoskeleton. Maybe a super-powerful driver named after a Golem? The possibilities are endless, though itll probably just show off a bunch of golf shirts and khakis with DQ branding. Why is Square Enix doing this? The company said it's all about shifting demographics, according to a translation by Siliconera. The franchise has been incredibly popular in Japan since its introduction in 1986, which was almost 40 years ago. Folks who started with the first game could now be grandparents. Also, Japan loves golf. Incredibly, this isnt even the weirdest gaming-adjacent merch to pass our eyeballs this week. Honda just announced an absolutely bizarre "near life-size recreation of the Legendary Pokémon Koraidon." Its powered by the companys self-balancing technology, so Honda says itll be able to walk on all four legs. Just like Dragon Quest Golf merchandise, this thing goes on exhibit on March 7.This article originally appeared on Engadget at https://www.engadget.com/gaming/square-enix-is-making-dragon-quest-themed-golf-merch-because-og-fans-are-now-grandparents-194314177.html?src=rss
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Marketing and Advertising
Intel announced that it's further delaying plans to open two chip fabrication facilities in Ohio, pushing their completion out to 2030. The company originally announced its plans for Ohio in 2022, with an ambitious opening set for 2025. Intel says it completed the "basement" level of its Ohio One project last quarter, which allows above-ground construction to get underway now. The $20 billion dollar project is technically split across two different chip fabs, dubbed Mod 1 and Mod 2, which won't be completed at the same time. Mod 1 is now set to open in 2030, to "align the start of production of our fabs with the needs of our business and broader market demand," according to Intel. Mod 2 will be completed the following year in 2031. Intel Corporation The justification is financial: Intel says it's taking a "prudent approach" that will ensure the chip fabs are completed in a "financially responsible manner." Intel previously told the state of Ohio that it was delaying the fabs until 2027. It also delayed the groundbreaking of the project seemingly to incentivize the passing of the CHIPS Act in 2022, according to a report from The Washington Post. More delays add to what's been a tumultuous period for Intel as a company. In December, former CEO Pat Gelsinger was pushed out, likely because he wasn't pulling-off Intel's aggressive plans to expand chip production. Prior to that, the funding the company was set to receive through the CHIPS Act was reduced by $600 million. Add in layoffs and the continued dominance of chip makers like AMD, and Intel remains in a tricky spot.This article originally appeared on Engadget at https://www.engadget.com/computing/intel-once-again-delays-its-long-awaited-ohio-chip-fabrication-facilities-185516274.html?src=rss
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