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2025-01-24 16:00:02| Engadget

The Switch 2 is a big boy. That was my main takeaway from Nintendos long-awaited reveal of its next portable. How could you have watched that trailer and left with any other impression? Its not like Nintendo showed much else. Sure, there was the slide about backward compatibility, but the difference in size between the two systems stood out even there. It got me thinking: How big is too big? And did Nintendo prioritize the wrong design choices? If you had been following along with all the pre-release leaks, you knew this was coming. I certainly did, but I had still hoped that the rumors of an 8-inch display were wrong. Im a relative newcomer to the Switch. My girlfriend and I split the cost of an OLED model during Black Friday 2024. Since then, its become one of my favorite ways to play games, in big part because of its portability. Nintendo/Engadget The Switch OLED is not as powerful as my gaming PC, but I can curl up to play games on the couch with it. Its also small enough to fit in my 15L backpack, making it great for travel. I also love the OLED screen. It makes every game look better, to the point where I can forgive some for performing poorly on the system. On paper, the Switch 2 should retain at least some of the OLED models portability, but I wonder how easy it will be to transport. Consider that if the Switch 2 ships with an 8-inch display, it will feature a bigger screen than the Steam Deck OLED. The Steam Deck is, like the Switch, a handheld, but I would argue its not portable in any true sense of the word. I once tried to pack the Steam Deck for a trip, but I gave up after I found it impossible to fit it in my duffle alongside everything else I needed to bring with me. I havent tried to travel with the Steam Deck since. Its too early to tell if the Switch 2 will suffer from the same problem and it looks relatively thin, but depending on how much it weighs, I suspect a lot of people will use it almost exclusively in their homes. Thats not inherently a bad thing, but the genius of the Switch is how it promotes co-op play. Im almost certainly in the minority here, but tablet mode is one of my favorite ways to play the Switch. On a recent flight my girlfriend and I took to Europe, the Switch was a godsend on a plane with no in-flight entertainment. I know the Switch 2 will feature a tablet mode just like its predecessor, but I wonder how many people will take advantage of that capability with a larger, heavier device? I can see it going two ways. Either the bigger screen makes that feature more attractive, or more people leave their Switch 2 at home because its cumbersome to carry around. The other big unknown here is battery life. If the Switch 2 features an 8nm chip paired with 1080p LCD as has been rumored, its very likely its battery wont last nearly as long as the Switch OLEDs. Before Nintendo released the Mariko revision of the original model and later the Switch OLED, battery life wasnt the consoles strong suit, and I suspect it wont be the Switch 2s either. There are still so many unknowns about the Switch 2, but the thing that struck me about the consoles recent reveal was that I wasnt fully convinced it would be a clear upgrade over the Switch OLED. Obviously, the Switch 2 will offer far greater performance and what looks like a much more solid set of Joy-Cons, but Im not too excited about a system that could be bigger, and feature a worse screen and battery life. If those predictions turn out to be true, Im probably sticking with my Switch OLED until Nintendo announces a Switch 2 Lite or Switch 2 OLED.This article originally appeared on Engadget at https://www.engadget.com/gaming/what-if-the-nintendo-switch-2-is-too-big-150002921.html?src=rss


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2025-01-24 16:00:00| Marketing Profs - Concepts, Strategies, Articles and Commentaries

Catch up on select AI news and developments from the past week or so. Stay in the know. Read the full article at MarketingProfs


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2025-01-24 15:30:50| Engadget

Netflix's co-chief executive officer Gregory Peters said that the company has made some "good early progress" since it launched games during a call for the streaming service's Q4 2024 earnings. He also mentioned the company's plans for the future of gaming on the service, including rolling out party and couch co-op games that you can stream online. As The Verge notes, Netflix started testing its game streaming technology last year, but it was very limited, and it wasn't clear how it fared. Turns out the company intends to continue investing into the technology and expanding its reach.  "We think of this as a successor to family board game night or an evolution of what the game show on TV used to be," Peters added when he talked about rolling out party and couch co-op games. He also said that the company will continue adding mainstream titles like GTA, which got tens of millions of downloads, to its offerings. Netflix will continue releasing games based on its shows, as well, because they tend to become fan favorites. Squid Game: Unleashed apparently reached the top spot in app stores' lists for action games in 107 countries. It's on pace to become Netflix's most downloaded game yet.  Peters said that Netflix is already seeing "positive impacts in acquisition and retention from [its] game-playing members." He admitted that the positive effects brought about by gaming on the platform are still "relatively small," but Netflix's budget for games is also smaller than its budget for shows and movies. As a result, the company will continue "scaling that investment" as it sees its benefits to acquiring new and retaining old subscribers. This article originally appeared on Engadget at https://www.engadget.com/gaming/netflixs-push-into-gaming-will-add-party-and-couch-co-op-150050223.html?src=rss


Category: Marketing and Advertising

 

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