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Monday's ID@Xbox indie showcase included release dates for a few upcoming games we've been tracking. 33 Immortals, which lets you round up 32 pals to try to escape hell with, arrives next month, with the escape room mansion game Blue Prince coming in April and the quirky shooter Revenge of the Savage Planet following in May. All three will be on Game Pass on day one. 33 Immortals Thunder Lotus Games Get ready to run like hell in 33 Immortals, which Engadget's Mat Smith previewed at Summer Game Fest 2023. The multiplayer roguelike top-down action game inspired by Dante's Inferno and has charmingly retro graphics not pixel art but more like old-school animation, a la Space Ghost. (Yes!) It supports up to 33 players per 25-minute raid. But because developer Thunder Lotus Games isn't scaling down the difficulty for smaller squads, you may need the help of 32 friends to get the hell out of hell. 33 Immortals arrives in Early Access on March 18 for PC, Xbox Series X/S and Xbox One. It will be a day-one title for Game Pass. Blue Prince Dogubomb Meanwhile, Blue Prince is a puzzler that drops you into a sprawling mansion; its room configuration is up to you. You'll explore the manor's (changing daily!) 44 rooms with a limited number of movements, trying to find the mysterious 45th room to get your inheritance. If you can't find it before using up your turns, then no easy money for you. "Blue Prince feels like a build-your-own escape room wrapped up in a strategy game and tied together with home-renovation sim twine," Engadget's Jessica Conditt wrote in our preview. "Even though it supports a broad mix of unrelated concepts, Blue Prince feels a lot like home. And it will be, once I find that 46th room." Blue Prince launches on April 10. It will be available on PC (via Steam), PS5 and Xbox Series X/S. It will be a day-one title for Xbox Game Pass and the PS Plus Game Catalog. Revenge of the Savage Planet Raccoon Logic Studios Arriving a bit later is Raccoon Logic's delightfully zany Revenge of the Savage Planet. The sequel to 2020's Journey to the Savage Planet is another satirical adventure shooter with plenty of wacky new gadgets to take down the planet's hostile beasties. You can use the goo cannon to create slick surfaces to trip up enemies. There's also a whip to do your enemies like Devo. Or swing across otherwise inaccessible points with a grapple. You can also try your hand at a lasso that lets you capture creatures like Pokémon. (But hopefully, not too much like Pokémon.) Revenge of the Savage Planet comes to PC, PS5/4 and Xbox Series X/S on March 18. It will be on Game Pass on day one. This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox-showcase-gave-release-dates-for-three-indie-games-were-looking-forward-to-212015408.html?src=rss
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Tron: Catalyst, the follow-up to Tron: Identity and the next game from Bithell Games, is set to launch on June 17, 2025. The game is technically standalone, but builds on Identity's narrative and tackles the world of Tron from a new isometric perspective. Paired with the release date, Bithell Games and publisher Big Fan also showed off a new trailer at the ID@Xbox Showcase that offers a glimpse of how combat and narrative work in the game. You play as Exo, a program from the "Arq Grid" with an ability called "The Glitch," that lets you exploit time loops in the game, replaying levels with new knowledge to uncover secret and shortcuts. Exo will of course be challenged by the leaders of the Grid throughout, forcing you to fight through enemies on foot or a Light Cycle. As Engadget learned in an early preview of the game, you'll also be able to upgrade your combat abilities to suit your preferred style of play. Tron: Identity is a visual novel, so Catalyst represents a bit of a departure in terms of gameplay, but that's one of the things that makes the game intriguing. Some amount of narrative choice is still there based off the trailer, it's just sandwiched between new, exciting, action-adventure bread. Tron: Catalyst will be available on Xbox Series X/S, PlayStation 5, Nintendo Switch and PC on June 17, 2025.This article originally appeared on Engadget at https://www.engadget.com/gaming/tron-catalyst-hits-consoles-and-pc-on-june-17-205146866.html?src=rss
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Another week, and there's another new AI model ready for public use. This time, it's Anthropic with the introduction of Claude 3.7 Sonnet. The company describes its latest release as the market's first "hybrid reasoning model," meaning the new version of Claude can both answer a question nearly instantaneously or take its time to work through it step by step. As the user you can decide what approach Claude takes, with a dropdown menu allowing you to select the "thinking mode" you want it to take. "We've developed Claude 3.7 Sonnet with a different philosophy from other reasoning models on the market. Just as humans use a single brain for both quick responses and deep reflection, we believe reasoning should be an integrated capability of frontier models rather than a separate model entirely," writes Anthropic. "This unified approach also creates a more seamless experience for users." Anthropic doesn't name OpenAI explicitly, but the company is clearly taking a shot at its rival. Between GPT-4, o1, o1-mini and now o3-mini, OpenAI offers many different models, but unless you follow the company closely, the number of systems on offer can be overwhelming; in fact, Sam Altman recently admitted as much. "We hate the model picker as much as you do and want to return to magic unified intelligence," he posted on X earlier this month. Anthropic says it also took a different approach to developing Claude's reasoning capabilities. "We've optimized somewhat less for math and computer science competition problems, and instead shifted focus towards real-world tasks that better reflect how businesses actually use LLMs," the company writes. To that point, current Claude users can look forward to "particularly strong improvements in coding and front-end web development." Claude 3.7 Sonnet is available to use starting today across all Claude plans, including Anthropic's free tier. Developers, meanwhile, can access the new model through the company's API, Amazon Bedrock and Google Cloud's Vertex AI. Speaking of developers, Anthropic is also introducing Claude Code, a new "agentic" tool that allows you to delegate coding tasks to Claude directly from a terminal interface. Available currently as a limited research preview, Anthropic says Claude Code can read code, edit files, write and run tests, and even push commits to GitHub.This article originally appeared on Engadget at https://www.engadget.com/ai/anthropics-new-claude-model-can-think-both-fast-and-slow-203307140.html?src=rss
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