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Apple just introduced its first proprietary cellular modem, the C1, as part of the recently-launched iPhone 16e. Ookla, the company behind Speedtest, just ran the C1 modem through a series of benchmark tests and it did surprisingly well, even when compared to the Qualcomm chips that accompany the pricier iPhone 16 handsets. The C1 misses out on mmWave 5G support, but can still hold its own in the speed department. The company found that the iPhone 16e offered average download speeds of 560Mbps for the top 90th percentile of users on AT&T, Verizon and T-Mobile. The standard iPhone 16, with the Qualcomm chip, is faster in this scenario, with average download speed of 756Mbps. The difference, however, isnt stark. Ookla Things change when you move from the top 90th percentile to the bottom 10th percentile. In this case, the iPhone 16e actually outperforms the standard model. The average data speed for the 16e here reached nearly 218Mbps, whereas the Qualcomm-based model averaged 210Mbps. Interestingly, the newest iPhone model was fastest when using AT&T and Verizons networks. It was slower on T-Mobile. As for upload speeds, the 16e outperformed the traditional iPhone 16 in nearly every test. Apple has touted the C1 as the most power-efficient modem ever on an iPhone, and that doesnt seem to be hyperbole. Ooklas tests match our experience, as detailed in the official iPhone 16e review. We found that the C1 modem outperformed even the iPhone 16 Pro in certain use cases. However, its always worth noting that this chip doesnt support ultrawideband 5G. So Apples investment to build an in-house modem looks to have been a worthy endeavor, just like those speedy M-series chips. The company reportedly has big plans for future iterations. Not only is the C2 likely on the way, but Apple is planning on creating an all-purpose processor that contains an integrated modem. This could allow for some serious energy and cost benefits. This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apples-first-custom-designed-modem-did-surprisingly-well-in-benchmarks-164422205.html?src=rss
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Skate Story has been one of my most anticipated games ever since I first clapped eyes on it all the way back in 2020, so it was great to get an update on it as part of Sony's annual PS Indie Day. It's been confirmed that the striking skateboarding adventure is coming to PS5, as well as PC. Publisher Devolver Digital plans to release it later this year. Solo developer Sam Eng describes Skate Story as "a game about a demon made of glass who needs to skate the Underworld and consume The Moon to fulfill the devils contract." To achieve that, you'll need to work your way through nine layers of hell. The only way to beat bosses is by skating fast and pulling off an array of dope tricks, which deal damage. There's a time limit on the boss battle against the Moon that's shown in the latest trailer you only have until a song ends to defeat the celestial body. There are more than 70 tricks for you to learn and improve, and you'll level up by completing skate trials. Other characters you'll encounter include a "pillowy demon who owns a laundromat" and a "jittery subway train" you can become pals with and then "experience poetry about the multilight of the Moon." As odd as that all sounds, absolutely everything I've seen and heard about Skate Story has hit the right spot for me. I especially can't get enough of those visuals. Eng promises to reveal more details about Skate Story this summer. Given that Devolver typically runs a showcase alongside Summer Game Fest, we'll probably hear more about the game in early June. In the meantime, you can get a taste of what's in store by checking out our Skate Story hands-on.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/skate-story-is-coming-to-ps5-as-well-as-pc-this-year-163303910.html?src=rss
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There is something so incredibly frustrating about typing on a digital keyboard with a controller. Whether for streaming or gaming, the slowness with which you often have to find each letter is just painful. Well, thankfully, there's an improvement on the way for Xbox controllers, with Microsoft announcing a new gamepad keyboard for Windows 11's touch keyboard. Microsoft The updated keyboard should make it easier to use the on-screen one with an Xbox controller. It brings greater navigation to the controller and helpful shortcuts. For example, the X button can function as backspace, the Y button as the spacebar and the menu button as enter. Microsoft also states that it has vertically aligned the keyboard keys for smoother use. Microsoft first shared that it was beta testing this technology back in September. Now, it's available in the Release Preview version of Windows 11, so you should be able to try it out for yourself within the next few weeks. Hopefully it saves you a lot of time and frustration (and that streamers will come up with their own solutions soon). This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/microsoft-launches-a-new-gamepad-keyboard-layout-for-windows-11-154011591.html?src=rss
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