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2024-12-24 17:31:04| Engadget

The Russian government has banned crypto mining in ten regions for a period of six years, according to reporting by the state-owned news agency Tass. Russia has cited the industrys high power consumption rates as the primary reason behind the ban. Crypto is particularly power-hungry, as mining operations already account for nearly 2.5 percent of US energy use. This ban takes effect on January 1 and lasts until March 15, 2031. The countrys Council of Ministers has also stated that additional bans may be required in other regions during periods of peak energy demand. It could also go the other way. The ban could be temporarily lifted or altered in certain regions if a government commission examines changes in energy demand and deems it necessary. Cryptocurrency mining has only been fully legal in Russia since November 1, as the country has had a rocky relationship with the practice. Miners must register with the Ministry of Digital Development and energy consumption limits are continually monitored. The country banned the use of cryptocurrencies as legal tender back in 2022, but does allow cross-border payments. The latter is largely seen as an attempt by Russia to avoid sanctions in the wake of the invasion of Ukraine. Russia isnt the only country to put the kibosh on crypto mining due to the industrys obscene energy demands. Kosovo outlawed the practice back in 2022 to conserve electricity during an energy crisis. Angola did the same in April of 2024. That countrys law goes a step further and criminalizes crypto mining. Several European countries, like Iceland and Norway, have started to strictly regulate the industry due to energy shortages.This article originally appeared on Engadget at https://www.engadget.com/big-tech/russia-bans-crypto-mining-in-multiple-regions-citing-energy-concerns-163102174.html?src=rss


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2024-12-24 17:00:25| Engadget

Lilium, a company working on flying taxis that can take off and land vertically, has ceased operations. As TechCrunch notes, German media Gründerszene was the first publication to report that it laid off 1,000 workers a few days ago after it failed to secure more financing to continue its technology's development. Patrick Nathen, the company's co-founder, has announced that the company has stopped all operations on LinkedIn. Tagging his co-founders, he said that they can no longer continue working on their "shared belief in greener aviation," at least under Lilium. The German company has been testing its VTOL electric air taxis for a while now. Its vehicle took off for the first time for its maiden flight back in 2017, and it completed its first phase of flight tests in 2019. Lilium was able to prove that its VTOL air taxis are capable of flying at speeds of over 100 kilometers per hour, though the Lilium Jet prototype it unveiled in 2019 was supposed to be able go as fast as 300 kmh and to have a range of 300 kilometers.  Lilium has been struggling financially over the past year, but its CEO reportedly remained optimistic about being able to secure enough funding as recently as last month. Gründerszene said that a small number of people will remain employed to help with liquidation. The company has yet to announce what will happen to its technology and the rest of its assets, but its patent attorney, Fabien Müller, wrote in a post that he's managing the transition of Lilium's intellectual property.This article originally appeared on Engadget at https://www.engadget.com/transportation/flying-taxi-maker-lillium-lays-off-1000-workers-and-ceases-operations-160025593.html?src=rss


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2024-12-24 15:00:21| Engadget

No game this year captured the imagination of the Engadget crew quite like Balatro did, and when it came time for each staff member to pitch their favorite games of 2024, everyone and I mean everyone wanted to write about Balatro. In the end, rather than forcing everyone to fight for the chance to write about their love of the game, we instead decided to ask the team to write their own individual take on Balatro. My Steam Deck is a Balatro machine and I love it My Steam Deck is a Balatro machine at this point, and no, Im not complaining about this. Ive broken out my Steam Deck for plenty of games before Balatro and I plan on playing lots more on it in the future, but for now and potentially until I take my final breath, its primary function is joker generation. First of all, Balatro just feels nice on a handheld device. Its the kind of game that you can play passively while watching TV or listening to a podcast, or with intense focus as you try to collect jokers, stakes, achievements and stickers on the way to Completionist++. The Steam Deck is the ideal platform for this type of game, because, especially in combination with a comfy PC setup, it allows players to flow between these two states without losing progression. The mobile version of Balatro is rad and the Switch version is peachy, but I started playing on PC and, more than 500 hours later, Im reluctant to start over on any other platform. I absolutely love curling up on the couch with Balatro, playing it on the PC at my desk, using it as a distraction on long commutes, and getting a few hands in before bed. The Balatro Machine uh, I mean, Steam Deck enables my obsession in a seamless way. Jessica Conditt, Senior Reporter Balatro is a card game you can feel Balatro is a game you mostly play in your head. Theres a giant array of modifier cards, each with their own effects and consequences, and you work through their permutations like youre tinkering with a chemistry kit. Its a game of decisions, all of which are contingent on the decisions youve made prior. Some work, most blow up in your face. This is what makes Balatro work, but its not my favorite thing about it. What I like most is how tangible it is. How it makes a digital playing card game have any felt impact at all. Its the little shake each card does when scored. The donk when a joker adds to your multiplier, the way the donks speed up and rise in pitch as buffs and retriggers pile up. The thrrrp of the deck reshuffling. The little delay upon opening a booster pack to raise anticipation, how the pack disintegrates to emphasize the finality of your decision. The sound of coins colliding when you collect interest or buy something. The fire that burns and rises around your score when youve passed the goal in one hand, a dopamine hit within a dopamine hit. The way the air gets sucked out of the trancy music when you inevitably fail. You are not a character in Balatro. Youre just you, staring at cards set against swirling colors. Yet all of these flourishes go a long way toward sucking you into that vortex, locking you in it, somehow giving a game that most resembles video poker a sense of physical place. Balatro is, among many things, an A-1 example of economical sound design. The easiest way to dilute it is to play it on mute. Jeff Dunn, Senior Editor The real Balatro was the joker stickers we earned along the way I am not an achievement hunter Im the sort of person who skips sidequests that arent interesting and rarely replays games after finishing them. The one Platinumed game in my PlayStation collection is the PS4 version of Resogun, and I have 100-percented precisely zero games on Xbox. Why, then, was 2024 the year that I became obsessed with achieving Completionist++ on Balatro? I received the Completionist Steam achievement, which you get by discovering every card in the game, after a month with the game. It took me another five months to get Completionist+, awarded to those who beat Ante 8 with every deck on gold difficulty. The one thing left for me to do was the games toughest challenge: Competitionist++, which involves getting gold stickers on every joker by beating Ante 8 on gold difficulty with each of them active. As of writing, Completionist++ is still a distant dream. Its easy to feel like youve mastered the game after beating Completionist+; There are simple joker combinations that can take you past Ante 8 with every deck. Completionist++ strips those safety nets from you, forcing you to beat the games hardest level without relying on surefire strategies. While I do occasionally miss my high-score chasing early days with Balatro, this challenge has given the game a completely new dynamic for me, as I figure out how to craft a win out of jokers I considered useless before. If youve made your way through all the stakes and are wondering what to do next, Completionist++ is a challenge worth setting yourself. Just a word of warning: Ive played for 460 hours across my PC and Steam Deck, and Ive only unlocked 961 of the games 1,200 stickers. Aaron Souppouris, Executive Editor Balatro is a deep, complex game for filthy casuals like me Some of my friends and co-workers are taking Balatro to some wild extremes. Aaron told me he's unlocked and completed about 95 percent of the game; I meanwhile sit at a paltry 19 percent. Another friend routinely shares quick videos from his runs where he racks up hundreds of millions of points in a single hand with Jokers I can't fathom, while my best single hand sits at a little over 3 million. The good thing, though? This isnt discouraging; its a feature, not a bug. Balatro has somehow managed to be the kind of game you can sink hundreds of hours into in an all-out quest for completion and mastery. Or you can do as I do and pick it up, play for 30 minutes or an hour a few times a week, and come back to it again with plenty to do when you get the itch. Dont get me wrong, Id love to get to the point where Im grabbing a billion points on a single hand, but my gaming time is limited and I usually choose to spend it on the PS5. But one of the great joys of Balatro is that you can go on a bender and play it for hours, and then not come back to it for days or weeks, and then just pick it up and keep making progress. Youre not going to lose any skills or forget your objectives. Its a casual, pick-up-and-play game that also hides some incredible depth, and games like that dont come around too often. Nathan Ingraham, Deputy Editor Balatro is an almost perfect mobile port 2024 is unquestionably the year of Balatro. It came out of nowhere to fill our heads with dreams of flush fives and legendary Jimbos. But I think what put it really over the top was when it launched on iOS and Android earlier this fall. Not only did the mobile version cost $5 less than the desktop edition on Steam (or console ports), but there are no intrusive ads or extra purchases anywhere in the game. That's including all the crossover cardbacks (like the ones featuring characters from The Witcher, Cyberpunk 2077 and more) and the big forthcoming update due out at the beginning of next year. On top of that, theres essentially no difference in features between the mobile and desktop/console versions. Granted, thats due in large part to the game being a relatively simple title (at least in terms of graphics). But even so, youd be surprised how easy that is to mess up. The game boots up nearly instantly and even when youre smashing antes while pushing your score deep into scientific notation, the system doesnt get bogged down. Throw in a satisfying interface, support for cloud saves, multiple languages and profiles plus a high contrast option that's great for accessibility, and you've got an app that plays well on practically any device. In fact, Id argue that foldables like the Google Pixel 9 Pro Fold and Samsung Galaxy Z Fold 6 are the perfect joker-hunting devices. Their large screens feel like a perfect match for Balatro without ever feeling cramped, which happens sometimes on older gadgets with less roomy displays. Text is generally easy to read (though sometimes less so on tiny devices) and theres plenty of open space to push things around without getting in your own way. I have a few minor complaints you can read about in my longer piece on Balatro's beauty on mobile devices, but as a whole I'm confident Im going to get more than my moneys worth for years to come. Sam Rutherford, Senior ReporterThis article originally appeared on Engadget at https://www.engadget.com/gaming/engadgets-balatro-of-the-year-140021244.html?src=rss


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