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Since its announcement in March, it's sounded like Sleight of Hand should be a fantastic stealth-action game in a magical noir setting and now it looks that way, too. Its latest trailer, revealed in the Day of the Devs 2024: Game Awards Edition stream, showcases witchy card-slinging gameplay on the gritty streets of Steeple City for the first time. In the stream, creator Joshua Boggs describes Sleight of Hand as, "If you took Metal Gear Solid and replaced the guns and tools with cards." This is followed by a shot of the protagonist, Lady Luck, trying to sneak past a guard, only to trigger a brass-backed exclamation point as she's spotted. The classic stealth references don't end there, either: Lady Luck is voiced by Debi Mae West, who played Meryl Silverburgh in Metal Gear Solid. (The new trailer begins at 37:20 in the below video). Lady Luck is a retired occult detective who takes on one last case in order to destroy her former coven, which has a stranglehold on Steeple City. The game combines third-person stealth action with card-based strategy, and in the new trailer, these mechanics appear to work in hardboiled harmony. Cards in Sleight of Hand allow Lady Luck to see through walls, deploy smoke bombs, blind enemies, teleport, sling hexes and crush all the bones in someone's body, to name a few abilities. Side note: On its face, Sleight of Hand's premise is eerily similar to Deconstructeam's The Cosmic Wheel Sisterhood, a fabulous 2023 game starring an exiled witch who enacts revenge on her former coven by reading and building tarot decks. The games are entirely different otherwise Sleight of Hand is third-person stealth action and Cosmic Wheel is an isometric narrative affair and I don't point this out because I think anything nefarious is going on. I just thought it was interesting. Clearly there was something in the zeitgeist that made card-wielding witchy women a hot concept at both studios, and it's fascinating to see how the same conceit can be interpreted in such vastly different ways. Sleight of Hand looks like a stylish new entry in the stealth-action genre, and its witchy noir universe seems to support a variety of approaches in each encounter. It's developed and published by New Zealand studio RiffRaff Games. RiffRaff was originally founded by Boggs in 2019 under the name MayDay, following the success of his spy-comic game, Framed. Tencent threw down an undisclosed amount to become a minority investor in the team in 2022, which is when it changed names to RiffRaff and hired up talent from around the globe. Sleight of Hand doesn't have a firm release date, but it's on track to hit Steam, Xbox Series X/S and Game Pass in 2025.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/sleight-of-hand-gameplay-trailer-showcases-occult-card-strategy-in-a-noir-world-182341033.html?src=rss
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The much-anticipated follow-up to Hyper Light Drifter has a new early access date. At Day of the Devs, Heart Machine announced that Hyper Light Breaker will enter Steam early access on January 14. The project is a co-op action game where you can play alone or with up to two allies to face down enemies and bosses in the colorful biomes of the Overgrowth. In classic roguelike fashion, players can try different builds, weapons and abilities on each run, and it should be interesting to see how those skills combine when multiple people are in battle. There is also, and this is very important, a hoverboard. Hyper Light Breaker was first announced back in 2022 as a spiritual successor to the team's original indie hit. Since then, there have been a couple of delays slowing the game's arrival in early access, but today's announcement seems like the real deal. The studio hasn't shared any additional details yet about a full release date or additional platform support, but we're excited to see this latest installment of the neon universe Heart Machine has created.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/hyper-light-breaker-will-begin-steam-early-access-on-january-14-180858877.html?src=rss
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"If Shakespeare lived today, what would he write about?" Philipp Stollenmayer asked the audience during this week's Day of the Devs 2024: Game Awards stream. According to Stollenmayer, Shakespeare would write about the invention of the peanut butter and jelly sandwich from the perspective of a rebellious strawberry and a disillusioned peanut. Also, it would be a musical. Oh, and it would take the form of an interactive scrapbook with kids as the main voice actors. Obviously. PBJ The Musical is the latest mobile game from Stollenmayer's studio, Kamibox, and it offers an utterly unique approach to interactive play. PBJ is a side-scrolling narrative adventure built out of real-life paper collages, with images cut from vintage cookbooks and stitched together via stop-motion. The vibe is modern Monty Python mixed with Julia Child, plus a dash of theater nerdery for balance. In PBJ, players can push, pull and drag everything to transform the story, which involves adorable, food-based interpretations of Shakespeare quotes and lots of singing. On the musical side of things, Britain's Got Talent semi-finalist Lorraine Bowen writes and performs all the songs in PBJ, and everything seems to have her signature upbeat, oddball feel. There are also unlockable remixes in each of the 10 stages. Mixing mediums is kind of Stollenmayer's thing: He's a papercraft artist who turned to game design, and many of his projects blend the two disciplines in some way. Under Kamibox, he's made the mobile games Sometimes You Die, Bacon The Game, Song of Bloom and two dozen other titles, and he's picked up an Apple Design Award, nominations at the Independent Games Festival and other accolades since founding the studio in 2012. PBJ is due out in early 2025, and it's heading to iPhone and iPad.This article originally appeared on Engadget at https://www.engadget.com/gaming/pbj--the-musical-is-a-coming-of-age-game-with-shakespearean-sandwiches-175413688.html?src=rss
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