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A VPN (virtual private network) can help you stay safe online and one of our top picks is currently on sale. A two-year subscription to the ProtonVPN Plus plan is currently $86.16. Thats 64 percent off the usual price. The deal drops the cost from $10 to $3.59 per month, and it reduces the overall price for 24 months by $153. This plan allows you to use ProtonVPN on up to 10 devices at a time. It should be pretty easy to find a server to route your internet traffic through as well, since ProtonVPN has more than 8,600 of them across north of 110 countries. ProtonVPN is our pick for the best VPN overall due to a blend of its security, usability and privacy. ProtonVPN has a no-logs policy. That means it doesn't keep any records of information that passes through its network. In other words, it doesn't track your internet activity while you're using it, helping to protect you and your anonymity. Other features of ProtonVPN Plus include ad-, malware- and tracker-blocking, as well as fast performance. In our testing, ProtonVPN had a minimal impact on connection speeds in our geoblock, streaming and gaming tests. ProtonVPN is also open source, meaning that anyone with enough knowhow can take a look under the hood and validate Proton's technical claims. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/two-years-of-protonvpn-is-64-percent-off-right-now-152355980.html?src=rss
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The music-streaming app Spotify is down, leaving millions of music fans in the lurch. The company is aware of an issue and says its checking things out. To that end, we dont know why its down or how long the service will remain unavailable. It looks like both the app and web client arent working right now. Were aware of some issues right now and are checking them out! Spotify Status (@SpotifyStatus) April 16, 2025 At about 10:40AM ET, Spotify updated its X account saying it was working on the issue and also said that "the reports of this being a security hack are false." We haven't seen any such reports yet, but we'll keep an eye on things to see if they offer any more details on this front. In the meantime, feel free to check out the millions of songs on YouTube, or slide into a rival service like Apple Music or Tidal. Alternatively, you could always just hum to yourself or call an old friend. Well update this post when we know more about whats going on or when its back. Update, April 16, 2025, 11:04AM ET: Added details about Spotify claiming this downtime was not due to a security hack.This article originally appeared on Engadget at https://www.engadget.com/apps/spotify-is-down-the-music-streaming-services-outage-is-not-a-security-hack-143552014.html?src=rss
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Ninja Gaiden: Ragebound is a labor of love. You can see it in every pixel, animation and cutscene of the new 2D action game. It might be a surprise then that it's not the work of Team Ninja, the studio most closely associated with the series, but rather franchise newcomer The Game Kitchen. The Spanish studio is best known for its work on Blasphemous, a series of Souls-like Metroidvanias influenced by Spains own Andalusian culture and history with Roman Catholicism. "I'm an '80s kid," says David Jaumandreu, game director and producer on Ninja Gaiden: Ragebound. "I still have my copy of the first Ninja Gaiden in the basement." The way Jaumandreu tells it, Ragebound is a dream project for him and his coworkers. The Game Kitchen began working on the game about halfway through the production of Blasphemous 2. French publisher Dotemu, best known for releasing Teenage Mutant Ninja Turtles: Shredder's Revenge, approached the studio after seeing its work on Blasphemous. There's some superficial visual overlap between Ragebound and Blasphemous 2, but when it comes to tone and gameplay, they could not be more dissimilar. Where Blasphemous 2 is dark and solemn, Ragebound leans into the franchise's origin as a product of the '80s. It's loud and frequently cheesy, but in an endearing way. It's also a lot faster paced, with levels that grade on how quickly you can complete them, often while taking as little damage as possible. Early on in the project, one of the things the team knew they wanted was to include two protagonists, with one of them hailing from the Black Spider Clan. For the uninitiated, the Black Spider Clan has usually served as the antagonists of the Ninja Gaiden series. Ragebound is set during the events of the 1988 NES game. After series protagonist Ryu Hayabusa leaves for the US to avenge his father's death, demons descend on peaceful Hayabusa Village and it's up to newcomer Kenji Mozu to save his clan. The Game Kitchen / Dotemu "We thought if we're taking the series back to its roots, wouldn't it be cool to control one of the Black Spider Clan?" says Jaumandreu. "It's like when you get to make a Star Wars game, and you fantasize about controlling an Empire character." To the surprise of everyone at The Game Kitchen, both Dotemu and Koei Tecmo Ninja Gaiden's original license holder liked the idea. In the demo I played, I didn't see the exact circumstances of how Kenji and the Black Spider Clan's Kumori end up working together, but the gist of it is that they're forced to merge souls to survive a deadly encounter. From what I can tell, outside of one mission that serves as an introduction to Kumori's skillset, you'll spend most of your time playing as Kenji in Ragebound. However, once the two of them join forces, Kenji's ability to engage enemies at range is greatly increased since he has access to Kumori's kunai. The Game Kitchen / Dotemu Moreover, some of the platforming sections I ran into during the demo required that I play as Kumori to progress through the level. The tricky thing about these segments is that Kumori can only manifest for a short time, a gauge above her head indicating how much time I had left with her before I was back to Kenji and had to try the section again. It's possible to extend her gauge by taking out enemies along the way. At least in the demo, Kumori's segments weren't too difficult, but I could also see how the structure could really test players maybe not to the level of Hollow Knight's Path of Pain, say, but something close. One of the things that stood out about both characters was how nimble they felt. Kenji can pogo off enemies and projectiles to gain additional height over his foes. During her platforming segments, Kumori can use her kunai to teleport across gaps and complete jumps Kenji can't. Most levels also include ceilings the two can climb along, and I frequently had to fight my way through multiple enemies to get to the other end. Speaking of combat, it's frenetic in a way that has mostly gone out of style in modern gaming. Outside of bosses, most enemies will fall after one or two slashes from Kenji's katana. The Game Kitchen / Dotemu Even in early combat scenarios, I often had to fight two or three enemies simultaneously, while dodging and deflecting ranged attacks along the way to my next target. Once the combat system started to click for me, it felt incredibly satisfying to bounce between enemies and use Kenji and Kumori's abilities in unison. I left my hands-on with Ninja Gaiden: Ragebound excited to play the final product. Of course, the ultimate test of the game will be how fans receive it. "We really put a lot of effort into creating a Ninja Gaiden game," says Jaumandreu. "We didn't want it to be a Blasphemous game with ninjas. We really hope when players get the controller, they feel at home with the series." Ninja Gaiden: Ragebound arrives this summer on PC, Nintendo Switch, PlayStation and Xbox.This article originally appeared on Engadget at https://www.engadget.com/gaming/ninja-gaiden-ragebound-is-a-love-letter-to-the-series-nes-roots-150050773.html?src=rss
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