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Fighting games fans thought it would never happen. But then the first Capcom Fighting Game Collection came out last fall with remasters for some of the most important titles from the mid to late 90s (plus one from the 2000s) all in the same package. Were talking about absolute classics like X-Men: Children of the Atom, Marvel Super Heroes and most importantly, Marvel vs. Capcom 2. But the goodness doesnt stop there because in a few months, another anthology is due out the Capcom Fighting Collection 2 which features an arguably even stronger lineup of brawlers from the early 2000s. And after getting the chance to preview the game prior to its official release on May 16, this assemblage is both a tribute to fighting game history and a great way to waste time smashing buttons. Capcom/SNK Before we get in too deep, I should mention that only three out of the eight total titles were playable during my demo (Capcom vs SNK 2: Mark of the Millenium 2001, Street Fighter Alpha 3 Upper and Project Justice). Regardless, here is the complete lineup of games in Capcom Fighting Collection 2: Capcom vs. SNK: Millennium Fight 2000 PRO Capcom vs SNK 2: Mark of the Millennium 2001 Capcom Fighting Evolution Street Fighter Alpha 3 Upper Power Stone Power Stone 2 Project Justice Plasma Sword: Nightmare of Bilstein The original marquee cards are just one of the many extras included for each game in the Capcom Fighting Collection 2. Capcom/SNK Now Ill be the first to admit that I dont have a ton of experience with SFA3U or Project Justice compared to some of the other titles in this collection, but even with the latter featuring what looks like crude graphics by modern standards, its clear theres an interesting fighting game beneath those big blocky polygons. Plus, thanks to a huge catalog of extras like classic instruction cards and move lists, it was easy to pick up the basics while getting additional context into the games development. I cant wait to play more. Meanwhile, Street Fighter Alpha 3 Upper represents a version of the game that was hard to get outside of Japan and features a complete roster, including the six characters that were only available in certain home console releases. Notably, theres also a fix for the glitch that allowed easy infinites when using the V-ISM mechanic, which is an oft-cited reason why the game didnt catch on (especially in the West) as it upset balance and allowed people to abuse custom combos. Capcom/SNK But without a doubt, the crown jewel of the entire collection is Capcom vs SNK 2, which, in my opinion, is one of the top 10 fighting games of all time. From its funky character select screen with those iconic diamond tiles to an incredible soundtrack filled with bangers like the songs for the New York, Barentsburg and London stages, its got more style and personality than it knows what to do with. Seriously, put those tracks on and if you arent instantly bobbing your head to the beat, you might be dead inside. CvS2 also offers more polished takes on the ratio system from its predecessor and the ISMs from SFA3 with the Groove system that gives you a wealth of playstyles for every character. So even though I only had 30 minutes to play, I couldnt help but grin every time I got to unleash a custom combo using A-Groove Ken or troll the CPU with ratio four Haohmaru. The controls are tight, the graphics are super crisp and the game plays just as well as I remember. Better, even, considering todays controllers and arcade sticks are more precise than anything we had 20+ years ago. Capcom/SNK While I didnt have a chance to test it, its also important to note that the collection is adding online multiplayer with rollback netcode to every game. This should be a huge upgrade when compared to alternative solutions such as apps like Fightcade, which often arent as stutter-free as proper in-game matchmaking (as evidenced by some of the hiccups in the clip above). My one small complaint is that while I appreciate little details like having a bunch of visual treatments that make the game look better when played on modern LCDs compared to old-school CRTs, I wish they came with more descriptive labels instead of simply being listed as Filter A, B, C, etc. But perhaps most importantly, by putting all these games in one place, its so much easier for people to access titles like CvS2, which have been hard to find since its original release back in 2001. Honestly, Id pay $40 just to have a modern version of CvS2 and Power Stone 2 that I can play without dusting off a PS2 or Dreamcast (the latter of which I dont even own). So to get both of those alongside six other titles with tons of original art, improved training modes, a couple of bonus songs and a limited edition comic book (only for physical copies, though) feels like a truly excellent value. Sure, these games might just be rereleases, but for those with fond memories of early 2000s fighting games, it feels like this is true love were makin all over again. The Capcom Fighting Collection 2 is available for pre-order now with official sales starting on May 16 for $40.This article originally appeared on Engadget at https://www.engadget.com/gaming/capcom-fighting-collection-2-is-a-celebration-of-early-2000s-brawlers-150055451.html?src=rss
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Brazilian beauty giant Grupo Boticário has unveiled an AI-powered lipstick application device that reimagines beauty accessibility for people with motor and visual impairments. The Smart Lipstick prototype was developed through a seven-year collaboration with CESAR Innovation Hub. It combines computer vision and robotics to apply lipstick precisely in two minutes. The system photographs the user's face, maps their lips using AI and guides a robotic arm to apply the product transforming what was once a challenging daily task into a moment of independence and self-expression.
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Volkswagen is working on an entry-level electric vehicle that will sell for a base price of 20,000 ($21,000). The company has already given its own employees a look at its initial design during a meeting in Wolfsburg, Germany, where it announced the new model. Volkswagen plans to unveil the model to the public in early March, though its production version won't be ready until sometime in 2027. The automaker has yet to reveal the upcoming model's details or specs, but it will be part of an upcoming lineup of small electric cars that includes the ID.2all. Volkswagen, which first revealed the ID.2all concept in 2023, said its production version is scheduled to reach dealerships in 2026. While the 20,000 model is slated to become Volkswagen's most affordable EV, the ID.2all will be the brand's first small all-electric car. It will have a base price of 25,000 when it becomes available. It's not quite clear if the upcoming entry-level model will be released around the world, though, since Volkswagen's Thomas Schäfer called it an "affordable, high-quality, and profitable electric Volkswagen from Europe for Europe." Volkswagen has sold more than 1.35 million ID vehicles around the world since it launched the ID product family in 2019. That number includes the 500,000 ID.3 it sold last year. One of the company's latest releases is the long-awaited ID.Buzz, an electric van with a retro aesthetic that currently has a starting price of $59,995 in the US.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/volkswagen-is-unveiling-a-21000-entry-level-ev-in-march-150057140.html?src=rss
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