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2025-03-19 22:40:24| Engadget

Hasbro's Wizards of the Coast has laid off 30 people who built Sigil, its recently released virtual tabletop experience, Polygon reports. The app allows Dungeons & Dragons players to build virtual, 3D game boards, complete with miniatures and dice, so they can play the classic tabletop roleplaying game remotely. News of the layoffs were first shared on March 18 in a LinkedIn post from Andy Collins, the design lead on Sigil. "Today, approximately 30 talented developers (90 percent of the team) were laid off from the Sigil (virtual tabletop) team at Wizards of the Coast, including yours truly," Collins wrote. "I wish my former colleagues success in their future endeavors. I'll also be pulling for the crew left behind who'll do their best to keep improving and iterating the experience we shipped last month." The layoffs leave Sigil with a skeleton crew of three people to support the app, Rascal reports. Sigil launched in early access on February 28, 2025 as a perk for subscribers to D&D Beyond, and early reviews found it to be both limited and a little broken. The problems may have started even earlier, though, according to at least one Wizards of the Coast employee Rascal spoke to. Management at Hasbro, the parent company of Wizards of the Coast, were reportedly uninterested and "constantly moving goalposts." There may have also been a fundamental misunderstanding over what Sigil was: Hasbro didn't know the difference between a video game and the VTT (virtual tabletop) app it ultimately got. Sigil remains live and will continue to be a perk of paying for a D&D Beyond subscription, Wizards of the Coast's tool for playing Dungeons & Dragons virtually.This article originally appeared on Engadget at https://www.engadget.com/gaming/hasbro-laid-off-the-team-behind-its-virtual-tabletop-app-only-weeks-after-it-was-released-214024876.html?src=rss


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2025-03-19 22:13:30| Engadget

Boston Dynamics has treated us to a lot of impressive videos over the years and the company is back today with the latest example of its robotics mastery. In the clip above, its Atlas robot demonstrates several types of full-body movement, starting with a walk and advancing to a cartwheel and even a spot of break dancing. The different actions were developed using reinforcement learning that used motion capture and animation as source materials. At this rate, our future robot overlords will be able to out-dance and out-tumble us humans as well as out-think us one day. The video is part of Boston Dynamics' research with the Robotics and AI Institute, but it has multiple partners aiding its work. For instance, NVIDIA CEO Jensen Huang touched on the company's GR00T model for robotics during the GTC 2025 keynote earlier this week. Yesterday, Boston Dynamics announced that it is deepening its collaboration with the company focused on AI in robotics. It is using NVIDIA's Jetson Thor computing platform to run "complex, multimodal AI models that work seamlessly with Boston Dynamics whole-body and manipulation controllers." This article originally appeared on Engadget at https://www.engadget.com/science/watch-the-atlas-robot-bust-a-move-in-boston-dynamics-latest-video-211329951.html?src=rss


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2025-03-19 21:06:43| Engadget

Spry Fox announced its next game, which is "a cooperative village life sim designed to foster friendship, kindness, and community" titled Spirit Crossing. It has an art style that makes me think of a pastel-hued Spirited Away, especially given the presence of moody spectres hanging out in the quaint town setting. The teaser trailer also shows players engaged in classic cozy game activities such as giving gifts, fishing, coasting on hang gliders and riding very floofy critters. In other words: I'll be playing a lot of Spirit Crossing when it launches. There's no definite timeline yet, but Netflix said at GDC that the game is part of its 2025 mobile release slate. Spry Fox dabbled in several different genres, including several mobile puzzle games with a signature style such as Alphabear and Triple Town, before settling into a groove creating cozy games. Spirit Crossing will be the studio's second project since joining the Netflix Games roster; Cozy Grove: Camp Spirit came out last summer. Players who want in on the ground floor of the devs' latest game can sign up now for closed alpha testing. This article originally appeared on Engadget at https://www.engadget.com/gaming/spry-foxs-next-netflix-games-title-is-spirit-crossing-200643116.html?src=rss


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