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The New York Times and the Chicago Tribune have filed separate lawsuits against Perplexity over alleged copyright infringement. The Times said it had sent Perplexity several cease-and-desist demands to stop using its content until the two reached an agreement, but the AI company persisted in doing so. In the lawsuit [PDF], the Times accused Perplexity of infringing on its copyrights at two main stages. First, by scraping its website (including in real time) to train AI models and feed content into the likes of the Claude chatbot and Comet browser. Second, in the output of Perplexity's products, with the Times accusing the companys generative AI products of often reproducing its articles verbatim. The Times also says Perplexity damaged its brand by falsely attributing completely fabricated information (aka hallucinations) to the newspaper.The Chicago Tribune also filed a lawsuit against Perplexity for similar reasons. "Perplexitys genAI products generate outputs that are identical or substantially similar to the Chicago Tribunes content, the newspaper claimed in its suit. Upon information and belief, Perplexity has unlawfully copied millions of copyrighted Chicago Tribune stories, videos, images and other works to power its products and tools."These lawsuits are the latest in dozens of legal cases involving copyright holders and AI companies in the US. The Times, for instance, previously sued OpenAI and Microsoft. It accused the companies of training their large language models on millions of its articles without permission. That case is ongoing.Copyright holders have licensed their content to AI companies in some cases, though. OpenAI has struck multiple deals with media companies. The Times and Amazon reached an agreement this year that's said to be worth as much as $25 million per year to the media company.This article originally appeared on Engadget at https://www.engadget.com/ai/the-new-york-times-and-chicago-tribune-sue-perplexity-over-alleged-copyright-infringement-153656431.html?src=rss
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Another CES is nearly upon us, another year where well see new gadgets aplenty from giant companies and tiny ones youve never heard of. And the not-so-secret secret of CES is that many of these things never make it to market but usually it isnt things companies like Samsung show off. But here we are, nearly six years since Samsung first showed off its Ballie personal robot and it is nowhere to be found.For those who may not recall, Ballie is an adorable circular robot that can putter around your house and project things onto the floor and wall. Its kind of a virtual assistant on the go. Samsung first revealed this tiny robot at CES 2020, but it was more of a prototype than something anyone expected to purchase. And then there was a global pandemic and we all sort of forgot about weird ball-shaped robots for a few. But Samsung triumphantly unveiled a larger and more refined Ballie at CES 2024, saying it would be on sale that year! Well, that didnt happen, but a year later Ballie was back at CES again. Samsung promised it would go on sale in 2025, and followed up with a press release this past April saying it was on track for a summer launch in Korea and the US. As far as I can tell, thats the last weve heard of it. But with CES looming again, I cant help but feel like Samsung will roll Ballie out once more, trying to sell the dream of a cute robotic companion who just gets you. I spent some time watching Ballie do its thing in a carefully controlled demo at CES 2024, and I cant say I was overwhelmed by its purported usefulness or thought thered be much of a market for this thing. I now cant help but wonder if Samsung has data backs up my intuition. If this thing was going to sell like gangbusters, it likely wouldnt be subjected to such a long and public gestation period. It reminds me a little of one of my favorite Samsung gaffes, the Galaxy Home smart speaker. It was announced at a time when Apple and Google were challenging Sonos and Amazon with voice-activated speakers of their own, moving Siri or the Google Assistant from your phone to a more omnipresent place in your home. The first rumor of the Galaxy Home happened way back in 2017, and the speaker was officially revealed and briefly shown off by Samsung in August of 2018. My immediate reaction was that this product made very little sense for both Samsung and potential customers Bibxy sucked, and there were plenty of speakers with better voice assistants. Apparently, Samsung agreed. After multiple years of vague commitments and references to the Galaxy Home, Samsung just stopped talking about it. Oddly enough, a Galaxy Home Mini speaker was briefly released in South Korea, part of a promotion for people who pre-ordered the Galaxy S20. But I dont think you could ever just walk into a store and buy one, and the larger Galaxy Home never materialized at all. Ballie isnt quite the abandonware situation that the Galaxy Home was, at least not yet. After all, its only been about eight months since Samsung dropped that press release claiming it would arrive soon. The company has definitely pushed Ballie in a more public way than the Galaxy Home, making it a little harder to just drop entirely. Maybe well see a revamped Ballie with even more weird tricks next month, or maybe well just get another vague promise that itll arrive in 2026. After failing to deliver two years in a row, though, Im not going to expect Ballie to show up as a real product until I can punch in my credit card and pre-order it... not that Id do that anyway. Ballie needs to show that its a lot more than a cute rolling robot before Samsung gets my cash. This article originally appeared on Engadget at https://www.engadget.com/ai/where-the-hell-is-samsungs-ballie-robot-151112829.html?src=rss
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RAM prices have gone wild, mostly thanks to AI. In this episode, Devindra chats with Will Smith (Brad and Will Made a Tech Pod) about the state of the RAM industry, as well as other hardware we expect to get more expensive. (SSD prices are definitely creeping up too!). Also, we discuss Meta poaching Alan Dye, one of Apple's design executives, and what this could mean for Meta's upcoming devices. And yes, whatever they have next will likely revolve around AI.Subscribe!iTunesSpotifyPocket CastsStitcherGoogle PodcastsTopicsMark Zuckerberg, CEO of Meta, plans deep cuts to his companys metaverse development 1:09Longtime Apple UI designer Alan Dye to join Metas AI division 7:08US DOT cuts fuel efficiency standards, doubles down on gas cars 25:40Waymo autonomous cars recently started driving more aggressively 31:30Amazon halts its anime dub beta because it sounded terrible 38:00WTF, RAM?? Will Smith joins to talk about why RAM prices are spiraling upward 44:05Around Engadget: Metroid Prime 4 is a return to form after 18 years on ice 1:04:42Working on 1:07:36Pop culture picks 1:08:32CreditsHost: Devindra HardawarGuest: Will SmithProducer: Ben Ellman Music: Dale North and Terrence O'BrienThis article originally appeared on Engadget at https://www.engadget.com/social-media/engadget-podcast-wtf-is-up-with-ram-with-will-smith-from-the-tech-pod-141442002.html?src=rss
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Hackers with links to China reportedly successfully infiltrated a number of unnamed government and tech entities using advanced malware. As reported by Reuters, cybersecurity agencies from the US and Canada confirmed the attack, which used a backdoor known as Brickstorm to target organizations using the VMware vSphere cloud computing platform. As detailed in a report published by the Canadian Centre for Cyber Security on December 4, PRC state-sponsored hackers maintained "long-term persistent access" to an unnamed victims internal network. After compromising the affected platform, the cybercriminals were able to steal credentials, manipulate sensitive files and create "rogue, hidden VMs" (virtual machines), effectively seizing control unnoticed. The attack could have begun as far back as April 2024 and lasted until at least September of this year. The malware analysis report published by the Canadian Cyber Centre, with assistance from The Cybersecurity and Infrastructure Security Agency (CISA) and the National Security Agency (NSA), cites eight different Brickstorm malware samples. It is not clear exactly how many organizations in total were either targeted or successfully penetrated. In an email to Reuters, a spokesperson for VMware vSphere owner Broadcom said it was aware of the alleged hack, and encouraged its customers to download up-to-date security patches whenever possible. In September, the Google Threat Intelligence Group published its own report on Brickstorm, in which it urged organizations to "reevaluate their threat model for appliances and conduct hunt exercises" against specified threat actors.This article originally appeared on Engadget at https://www.engadget.com/big-tech/chinese-hackers-reportedly-targeting-government-entities-using-brickstorm-malware-133501894.html?src=rss
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Portal shooter Splitgate 2 is coming back with a new name and rebuilt experience after being pulled back to beta earlier this year, developer 1047 Games announced. The free-to-play Splitgate: Arena Reloaded will relaunch on December 17th across platforms including Xbox Series X/S, PlayStation 5 and PC. "After months of community feedback, testing and rebuilding the entire experience, this is Splitgate refocused on what made it special in the first place: classic arena combat without factions, abilities, or extra noise," the developer shared in a blog post, along with a gameplay video. Splitgate 2 originally launched in June, but 1047 Games pulled it back to beta after deciding that the release had been rushed. For the new version, the company said, "we took the best of Splitgate 1 and Splitgate 2" and cut the parts that didn't fit, while refining the ones that did. "in the process, we not only rebuilt the game, we reconnected with the magic of the genre that built this studio in the first place: a return to the Arena." Here are some key changes made: Removed Splitgate 2's factions, abilities, and select equipment so the focus is back on classic arena combat without the extra noise. Rebuilt progression from the ground up so your time in game feels rewarding, with weapon and character cosmetics you can earn simply by playing. We've added a true Classic Arena mode with even starts and new map pickups, recapturing the feel of the original. Fine tuned combat to better match expectations for a modern arena shooter, with more meaningful gunfights and fewer "what just happened" moments. Completely overhauled the ranked system so your rank reflects your actual skill for players who love to climb and compete. Added key systems you have been asking for: Mode Select, Player Stats, Ranked Leaderboards, and Account Levels. Introduced five brand new maps and six fully reworked arenas, bringing the total map pool to 20. Added three new LMG primary weapons and the iconic Power Weapon, the Railgun. 1047 Games was savaged earlier this year by Splitgate players after co-founder Ian Proulx wore a hat at Summer Games Fest stating "Make FPS Great Again." Later, he posted to the studio's X account on Splitgate 2's release date that he was "not here to apologize" and that the hat was "not a political statement," finally admitting that it was all basically a publicity stunt.This article originally appeared on Engadget at https://www.engadget.com/gaming/splitgate-arena-reloaded-tries-to-fix-what-splitgate-2-broke-130027714.html?src=rss
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